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no one is going to be chucking 3 C5 on you from a moving transport. i am absolutely against nerfing C5 on vehicles. next people will say AT mines are unfair and it should take 4 to kill a tank.
there is nothing wrong with c5. you just need to have situational awareness
But it's a fact that tanks have poor survivability in many maps, and MAV can't be a good resurrection point for the squad.
- 3 years ago@-YJN- that isn't an excuse to nerf c5. c5 has *always* been a 3x kill on any vehicle
- FlibberMeister3 years agoSeasoned Ace
@Prof3ss0r_M1k3 wrote:
@-YJN-that isn't an excuse to nerf c5. c5 has *always* been a 3x kill on any vehicleI agree,
3 c4 is a deserved kill. So same with c5.
a spanner with a follow up on a rpg is also a good tactic.
but I agree, that the c5 distance if it’s to far could mean it’s hard for vehicles to defend against.
also, tanks on Bf4 had night vision. Which gave it a standing chance. So again, there might be some balance issues.
MM the whole enjoyment of fighting a tank is wearing it down and winning when all the odds are against you.
if it’s like, oh look a tank, boom. That’s just weak.
tanks need to be formidable, but at the same time not invincible.
and when I last played, tanks in 2042, drive like an electric vehicle which is just dumb. And where basically a little bit *. Especially as the gunner with limited view.
- 3 years ago
C5 is about the only effective ground deterrent and you want it removed.
3 C5 should blow up anything, and yet, I threw 3 on a tank yesterday, and it didnt destroy it. Quit your complaining. You dont like C5 thrown at you. Try moving. The greater majority of armor drives to a flag or location, parks and farms infantry. You let one get to you, tough. Youre not supposed to be invulnerable.
Good pilots as always moving. Always turning. They increase the difficulty of destruction. C5 is fine.
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