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UP_Hawxxeye's avatar
4 years ago

The gameplay/technology does not feel like we are over 2 decades into the future

The inspiration of that topic was a discussion about the viability of shooting a driver out the Bolt-E vehicle.

This made me ponder on how the technology of the weapons, gadgets and vehicles seems to be almost entirely stuck in our present time.

Weapons:

The weapons are in function and shape very similar to what exists right now. This is to be expected to an extent but their optics seem to sometimes even be from the past considering how tinted they are. They do not seem to have came up with enough properly clear optics.

Gadgets:

Only the EMP grenade and some of the specialist gadgets seem to ever enter the realm of science fiction: Rio's hack, Falcke's healing pistol, Sundance's "smart" grenades, Casper's EMP drone and paik's people finder.

Vehicles:

The vehicles are also pretty much the same we have now, some seem to be carbon copies of existing models with some changes in the name or its shape. For example the Condor is a Bell boeing V22 Osprey with the turboprop engines being replaced with rottor-less jet engines.

I am questioning the very reason that in the year 2042 the drivers of any vehicle need to rely on traditional windows to see outside, windows that enemies can hit them through. I would had expected that  instead of windows, there would be an armored canopy where the inside would be functioning as a large screen simulates the windows without putting the occupants at the same risk as windows, something like in titanfall.

Alternatively I would had expected that a lot of the future vehicle warfare would have have the pilots not be inside the vehicles but controlling them remotely as UAVs. However I understand that this would not make a good gameplay.

So is BF2042 only set in the future only as for the purposes of its backstory (climate change and the strife it caused) with little desire to create a future warfare experience?

Let us look at how much have mobile phones changed between the 90s and now. I wish the game could better reflect in its gameplay and technology that there have been over 20 years. A future of strife should had at the very least resulted in more focus on developing better technologies for warfare instead of stagnating.

10 Replies

  • I've said it in other threads and I'll say it here: Bf4 did a much better job of incorporating approximations of real world military tech still in development into a near future setting. It feels like researching and making playable versions of such technologies was a priority in BF4 (APS). But for 2042 they just made some stuff up (EMP grenade) and completely failed to do any research in actual near future military advancements so they could give us playable versions (such as AMP rounds for tanks).

    Heck it often even feels like it's lacking compared to current military technology with the omission of any sort of night-vision, IR or FLIR scopes or air defenses on MBT's.

  • I initially questioned it, but thought about conventional battles between 2002 and now.  Electronics have changed, but fundamentally, a lot of assault & hand weapons aren't that much different.

    If, in twenty years, the no-pat situation actually happened, then I'd expect warfare to have less technology than we have now.


  • @IGT_reap wrote:

    I initially questioned it, but thought about conventional battles between 2002 and now.  Electronics have changed, but fundamentally, a lot of assault & hand weapons aren't that much different.

    If, in twenty years, the no-pat situation actually happened, then I'd expect warfare to have less technology than we have now.


    You can try to explain the issue away with your own personal take on game lore but the bottom line is the BF community has certain expectations that have been set by previous installments in the franchise, such as scoreboards or the way BF4 treated near future tech, and there is no amount of reasoning that will make the game more fun/interesting by excluding them.

    It is beyond ridiculous to finally give us a new BF with a near future setting but to then come up with a scenario where the available technological capabilities actually regress from the present. Might as well as made it BF1982.

  • @UP_Hawxxeye Lol why we even having this conversation, the answer is simple, not enough time for Dice to care and come up with these ideas.
  • Lol and what about the technology that we have today and was in previous Battlefields, honestly the whole thing is a joke.

    Thermal vision in vehicles? The lack of unlocks for all vehicles is crazy

    But hey atleast we got armors plates!

  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    4 years ago

    @Flavin913 wrote:
    @UP_HawxxeyeLol why we even having this conversation, the answer is simple, not enough time for Dice to care and come up with these ideas.

    Because I wanted to start a more nuanced discussion about why something like the futuristic BoltE has a massive glass canopy that belongs to aircraft or non-combat vehicles.

    They failed to provide a story that suggests that the military technology and technology in general has regressed in the near future.

    Is the Jetsons their inspiration of future cockpit tech?

  • Noodlesocks's avatar
    Noodlesocks
    4 years ago

    I am disappointed they didn't lean into 2042 as a bridge between 4 and 2142 and played more on the contemporary sci fi theme. I wouldn't expect mechs and full fledged titans but even Battlefield 4 had rail guns and the precursor to the nekomata hover tank.

  • IGT_reap's avatar
    IGT_reap
    4 years ago

    @TheCompton73 wrote:

    @IGT_reap wrote:

    I initially questioned it, but thought about conventional battles between 2002 and now.  Electronics have changed, but fundamentally, a lot of assault & hand weapons aren't that much different.

    If, in twenty years, the no-pat situation actually happened, then I'd expect warfare to have less technology than we have now.


    You can try to explain the issue away with your own personal take on game lore but the bottom line is the BF community has certain expectations that have been set by previous installments in the franchise, such as scoreboards or the way BF4 treated near future tech, and there is no amount of reasoning that will make the game more fun/interesting by excluding them.

    It is beyond ridiculous to finally give us a new BF with a near future setting but to then come up with a scenario where the available technological capabilities actually regress from the present. Might as well as made it BF1982.


    Hah, nice gaslighting there.  I thought this would be an interesting discussion about weapons future and past.  Instead this is just another passive aggressive post saying "EA Sucks because they didn't do what I wanted" - hidden in a faux discussion on weapons.

  • GrizzGolf's avatar
    GrizzGolf
    Seasoned Ace
    4 years ago

    I agree. Add me a 2142 Mech and I am ready to go 

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