The gameplay/technology does not feel like we are over 2 decades into the future
The inspiration of that topic was a discussion about the viability of shooting a driver out the Bolt-E vehicle.
This made me ponder on how the technology of the weapons, gadgets and vehicles seems to be almost entirely stuck in our present time.
Weapons:
The weapons are in function and shape very similar to what exists right now. This is to be expected to an extent but their optics seem to sometimes even be from the past considering how tinted they are. They do not seem to have came up with enough properly clear optics.
Gadgets:
Only the EMP grenade and some of the specialist gadgets seem to ever enter the realm of science fiction: Rio's hack, Falcke's healing pistol, Sundance's "smart" grenades, Casper's EMP drone and paik's people finder.
Vehicles:
The vehicles are also pretty much the same we have now, some seem to be carbon copies of existing models with some changes in the name or its shape. For example the Condor is a Bell boeing V22 Osprey with the turboprop engines being replaced with rottor-less jet engines.
I am questioning the very reason that in the year 2042 the drivers of any vehicle need to rely on traditional windows to see outside, windows that enemies can hit them through. I would had expected that instead of windows, there would be an armored canopy where the inside would be functioning as a large screen simulates the windows without putting the occupants at the same risk as windows, something like in titanfall.
Alternatively I would had expected that a lot of the future vehicle warfare would have have the pilots not be inside the vehicles but controlling them remotely as UAVs. However I understand that this would not make a good gameplay.
So is BF2042 only set in the future only as for the purposes of its backstory (climate change and the strife it caused) with little desire to create a future warfare experience?
Let us look at how much have mobile phones changed between the 90s and now. I wish the game could better reflect in its gameplay and technology that there have been over 20 years. A future of strife should had at the very least resulted in more focus on developing better technologies for warfare instead of stagnating.