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UP_Hawxxeye's avatar
2 years ago

The most overpowered things are not ingame assets

I believe that this things are  Knowledge and Passion while their opposites are Ignorance and Apathy.

Knowledge:

Understanding what the entire arsenal of the game (guns, specialists, gadgets, vehicles, vehicle customization) does is a huge advantage.

I swear that very few people understand that the LATV jeep has the option of a REALLY powerfull mid range AA cannon that can take a huge chunk out of the health of a Hind ( I would say it hits them harder than the 30mm of the Wildcat).

This is the one part that DICE is also to blame on this and older titles, there is no comprehensive tutorial on what everything we can use is and how it works. At best people need to find out on their own, at worst, people need to  find third party sources to realize that X is stronger than Y in a situation (like in the case of the now nerfed number 4 buckshot cartridges.

Sadly too many players seem ignorant of the tools at their disposal

Passion:

In this context I use passion as a term opposite to apathy. I believe that ideally a player should be passionate about victory. To me this means that they should be willing to adapt to the situation in order to gain the upper hand.

If there is  a choke-point with a high death toll, they should be focusing on reviving or finding a flanking route.

If the team has a valuable vehicle, people should repair it if they can as well as to attack those who try to destroy it.

If the other team has a bothersome vehicle, people should be trying to overwhelm it with everything they got, be it grenades, rockets, underbarell nades, c5, mines, EMP, rao hack and of course other vehicles.

Yet as there are always so many people who will stubbornly continue  do their own chosen thing without a care about the other players, they would even step over someone they could revive. They will be apathetic about both the plight of their team and the main threats.

Of course this is nothing new, sources say that many players were always playing like this even back on the first games of the series like BF1942 and BF2. this is where varios derogatory terms for bad snipers started being used.

I wonder... are we doomed to almost always experience the BF games in a less than optimal way?

I am shocked each time that some stranger on my team actually shows competence at something other than running and gunning. Tonight someone else spawned on the gunner seat of the LATV I was driving to take down the hind, to my shock, instead of randomly shooting at the butterflies and rocks, the gunner actually went for the Hind and took it out! I really had to praise them after that.

17 Replies

  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    2 years ago
    @BownrInSweatPanz
    A problem with how BT is set up right now is that when you give one side a gunship and tanks while the other side gets only LATV and sometimes a single wildcat, the later side has a really though fight ahead of it.

    Like you said, many people tend to specialize one playing in a certain way and they ask for stuff that they do not understand how will effect the balance ecosystem as a whole
  • As others have said, DICE have engineered it to force Teamplay into the game to achieve certain things, but there is little to no motivation or reward for doing so.  The level of complexity needed to effectively deal with OP helos is nuts, you need someone else on your team with a specific class, using a specific loadout that includes the SOFLAM, or tracer dart, alongside someone else playing with a specific class, using a specific loadout to fire rockets.  And somehow, magically, for those people to coordinate and communicate in the middle of a firefight from numerous types of enemies.

    If the planets align and somehow you find yourself in that situation - what's your reward?  About 110XP for an assist.  Big.  Deal.  No wonder 2042 is the most lone-wolf focussed game in the franchise to date.  And yet they continue to make changes to try to force teamplay by making vehicles stronger and infantry weaker....

  • xVulture's avatar
    xVulture
    2 years ago
    @MADMAC50K This! With the initial removal of classes and the introduction of Specialist, teamwork went out the window. It became an individual soldier game.
    When they finally listened to the command reinstated classes, they ran into the issue of how to keep specialist but put them in classes. It just doesn't work. It's like making orange juice from a banana.
    The next BF needs to revert back to classes and forget specialist all together. They are for a completely different game, not BF!
  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    2 years ago

    @MADMAC50K
    and even if you get someone to set a SOFLAM up, all the work involved gets undone by the countermeasures.
    Only pilots who get greedy will lose to homing missiles.

  • I made a mistake, sorry¯⁠\⁠_⁠(⁠ ͡⁠°⁠ ͜⁠ʖ⁠ ͡⁠°⁠)⁠_⁠/⁠¯

  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    2 years ago
    @Estynytapa_Haiku
    Foolish selfishness is not classified as a condition.
    I would argue that people who use games to escape might be more invested in performing in a praiseworthy way

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