Forum Discussion

MarioINC's avatar
3 years ago
Solved

The "new" controls for console

Dear EA Team,

the "new" controls for console players are a pain.

In my opinion, you should add more ways to give yourself the choice of holding a key once, twice, or holding it down.

So it would be nice if you had several "packages" of control options, so to speak. 

Please give us a control option simular to what it was before the update:

You could press "L1" to either automatically throw grenades or to equip them and then you can manually throw them with R2, while holding L1 would open the "plus system". 

  • @Psubond Yup. All dice need to do, is seperate the plus menu from switch weapon and leave the button mapping to us.
    It’s a no brainer.

    What makes me laugh is that they gave us the ability to custom map our own buttons and then a year down the line decide to force the binding of two functions.

    The mind absolutely boggles.

4 Replies

  • creepnpeep's avatar
    creepnpeep
    Seasoned Ace
    3 years ago

    Simple solution is them letting us map our own buttons.

  • Psubond's avatar
    Psubond
    3 years ago

    @creepnpeep wrote:

    Simple solution is them letting us map our own buttons.


    this, and the option to separate the plus menu and weapon swap (from primary to secondary)

  • creepnpeep's avatar
    creepnpeep
    Seasoned Ace
    3 years ago
    @Psubond Yup. All dice need to do, is seperate the plus menu from switch weapon and leave the button mapping to us.
    It’s a no brainer.

    What makes me laugh is that they gave us the ability to custom map our own buttons and then a year down the line decide to force the binding of two functions.

    The mind absolutely boggles.

About Battlefield 2042 General Discussion

Discuss the latest news and game information around Battlefield 2042 in the community forums.15,981 PostsLatest Activity: 2 hours ago