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@r1zky24 If they added in some more gadgets / throwables then it would be possible to have more anti-tank capabilities for assault whilst still having the engineer as the main anti-tank infantry.
A couple easy things to add would be -
-Anti tank grenade as a throwable for assault (and engineer)
-Single use rocket launcher for assault, like an M72A7 LAW. (as in you only carry one, but you can pick up a new one from an ammo crate).
The AT-4 is already in game for BC2 and that is single use (although you carry a few around), but the version in game can be guided and the warhead is pretty big so its a better fit for the engineer.
I am a fan of classes, the biggest issue I have right now is the previous games had a few more gadgets providing more variety and crossover between classes.
Adding some more gadgets / throwables and moving a couple things around between classes / gadgets / throwables and I'd be pleased with the change.
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