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What's wrong with the foundation of BF2042 exactly? Why can't they just improve on this game? It's all there and who's to say the same mistakes wouldn't be made again?
I'd rather Dice stick with one game for several years and keep adjusting balance, updating it with new content, and improving performance. BF2042 did get off to a really rough start, but it's in a pretty decent spot now. The only reason to make a new game would be to draw players back in with the promise of not making the same mistakes. You can probably earn those players back slowly by making changes to this game.
They can add a server browser to this game. It's there already for Portal.
45hz is already a high tickrate for this many players. It's not the problem with the network, I'm almost positive about that. Everything is a trade off. Go higher and the cost is higher CPU usage, which will make it even harder to run the game.
I think the Specialist are fine. There's only a couple outliers at this point. I think removing the grapple and wingsuit is all that's needed at this point. I'd rather have a no-name soldier that I can build and personalize more akin to an MMO. I think it could work, but I'm sure there's a lot of people that would be nervous about Dice attempting that now after Specialist haven't been exactly well received.
BF3 was amazing when it was released. BF4 had a very rough start as well. After a couple of years it felt great and an improvement over BF3. I thought BFV felt amazing to play, but I wasn't in love with the WW2 themed aesthetics and a lot of the maps. I also missed some of the TTK changes and other drama. I didn't play it the first year of release.
BF2042 movement feels the best in my opinion. There's a bit of a delay or maybe is too long of cool-downs, something just feels ever so clunky to me. Otherwise it's hands down my favorite in the franchise. The slide feels more grounded than it did in BFV, It raises the skill ceiling, and is just fun to use.
I just think people are kinda stuck with their hatred of this game for one reason or another. A lot of people, myself included, struggled with the performance on release. The missing scoreboard was annoying. Now it seems like the last thing people are mostly upset about is a lack of a server browser and rented servers. I don't see why that can't be implemented with this game.
I just think they can turn this around, but I'm sure a lot of you will disagree.
@RaginSam
A new battlefield is guaranteed to sell several million copies at launch. That number varies dependent on the early release vibe from the marketing of the game combined with the community feedback but it will sell millions.
Keeping 2042 alive will not bring in that kind of money.
- RaginSam3 years agoSeasoned Ace
@Tank2042Man wrote:@RaginSam
A new battlefield is guaranteed to sell several million copies at launch. That number varies dependent on the early release vibe from the marketing of the game combined with the community feedback but it will sell millions.
Keeping 2042 alive will not bring in that kind of money.Possibly it would sell that well. It also takes a lot of money to develop a triple A game like this. They can make that kind of money with this game in the form of the Battle Pass or DLC as well. I don't mind spending some money on a game that I play for hundreds of hours.
Do you want a new game with a new set of problems every 2-3 years? The other option is picking an era and sticking to it for 5+ years and just keep working on that. There's so many examples of successful games that do this: Team Fortress 2, WoW, Counter Strike, Destiny, Apex, and list goes on and on for all sorts of genres, including shooters. People are still playing other BF games like BF4 that's 10 years old now.
Bungie asked the community a couple years back why they wanted a Destiny 3 game and why couldn't they add those features into the current game. I thought that was a great question. My answer was I wanted a new game because they need to use Dedicated servers, but still a good question. Take the financial aspect out of the equation, let them worry about that, what do you want exactly?
For me:
- I like the era
- Movement feels great
- I love the visuals
- More players is actually more fun
- Maps are good and getting better
- All the missing features don't require an overhaul of the game and can be added in.
- Specialist are in a good spot for the most part and I like the added flexibility for my load-out
I feel like most of the big problems have been addressed, but people are refusing to accept them. For example, people complained that everyone looks the same and that there were 10 exact copies of Mackay running around "breaking immersion". Even with no-name soldiers that would happen? Now there's a bunch of different skins and they'll keep adding to that. Honestly, I never really notice character models all that much. I'm too busy trying kill them that I barely have time to notice what skin they're using.
The biggest thing for me is that I don't like this short term development cycle. I would much rather have one game for several years.
- cso77773 years agoSeasoned Ace
@RaginSamI must say that 2042 is a bad BF-title. It has improved but it is still one of the worst BF-games ever made.
The amount of content is very low.
The specialist system has become a joke, people mostly play only a few of the specialists, because many of them have abilities that have been (rightfully) nerfed into the ground (turret, wall-hack etc) or their abilities are just not worth it compared to the best of the specialists.
The maps are still some of the worst ever put in BF-game and the remakes have not fixed the maps, only made them tolerable at best.
Gun-play has become too much 'meta'. A few ARs dominate, SMGs are only usable at distances that are not really used much in the game and most of the DMRs are "annoying" (except the BSM). More than half the guns are just not worth using.
128 players have given us the worst netcode since BF4, the game is almost unplayable at times.
I don't think the next game will be BF4-like. The hero/specialist-system is Dices way of monetizing the game and I don't think it will go away. Personally I hope they could somehow have some 'characters' without 'special abilities' and then put them into classes, but that will probably never happen.- 3 years ago@cso7777 . "Personally I hope they could somehow have some 'characters' without 'special abilities' and then put them into classes, but that will probably never happen."
I think that's an option Dice are looking at for the next title and the class rework is a forerunner to this way of creating classes.
It will allow the player more custom options and also allow Dice to sell more skins, a win win situation really.
I'd be a little surprised if the next title has one character per class.
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