Forum Discussion
@RaginSam
A new battlefield is guaranteed to sell several million copies at launch. That number varies dependent on the early release vibe from the marketing of the game combined with the community feedback but it will sell millions.
Keeping 2042 alive will not bring in that kind of money.
@Tank2042Man wrote:@RaginSam
A new battlefield is guaranteed to sell several million copies at launch. That number varies dependent on the early release vibe from the marketing of the game combined with the community feedback but it will sell millions.
Keeping 2042 alive will not bring in that kind of money.
Possibly it would sell that well. It also takes a lot of money to develop a triple A game like this. They can make that kind of money with this game in the form of the Battle Pass or DLC as well. I don't mind spending some money on a game that I play for hundreds of hours.
Do you want a new game with a new set of problems every 2-3 years? The other option is picking an era and sticking to it for 5+ years and just keep working on that. There's so many examples of successful games that do this: Team Fortress 2, WoW, Counter Strike, Destiny, Apex, and list goes on and on for all sorts of genres, including shooters. People are still playing other BF games like BF4 that's 10 years old now.
Bungie asked the community a couple years back why they wanted a Destiny 3 game and why couldn't they add those features into the current game. I thought that was a great question. My answer was I wanted a new game because they need to use Dedicated servers, but still a good question. Take the financial aspect out of the equation, let them worry about that, what do you want exactly?
For me:
- I like the era
- Movement feels great
- I love the visuals
- More players is actually more fun
- Maps are good and getting better
- All the missing features don't require an overhaul of the game and can be added in.
- Specialist are in a good spot for the most part and I like the added flexibility for my load-out
I feel like most of the big problems have been addressed, but people are refusing to accept them. For example, people complained that everyone looks the same and that there were 10 exact copies of Mackay running around "breaking immersion". Even with no-name soldiers that would happen? Now there's a bunch of different skins and they'll keep adding to that. Honestly, I never really notice character models all that much. I'm too busy trying kill them that I barely have time to notice what skin they're using.
The biggest thing for me is that I don't like this short term development cycle. I would much rather have one game for several years.
- cso77773 years agoSeasoned Ace
@RaginSamI must say that 2042 is a bad BF-title. It has improved but it is still one of the worst BF-games ever made.
The amount of content is very low.
The specialist system has become a joke, people mostly play only a few of the specialists, because many of them have abilities that have been (rightfully) nerfed into the ground (turret, wall-hack etc) or their abilities are just not worth it compared to the best of the specialists.
The maps are still some of the worst ever put in BF-game and the remakes have not fixed the maps, only made them tolerable at best.
Gun-play has become too much 'meta'. A few ARs dominate, SMGs are only usable at distances that are not really used much in the game and most of the DMRs are "annoying" (except the BSM). More than half the guns are just not worth using.
128 players have given us the worst netcode since BF4, the game is almost unplayable at times.
I don't think the next game will be BF4-like. The hero/specialist-system is Dices way of monetizing the game and I don't think it will go away. Personally I hope they could somehow have some 'characters' without 'special abilities' and then put them into classes, but that will probably never happen.- 3 years ago@cso7777 . "Personally I hope they could somehow have some 'characters' without 'special abilities' and then put them into classes, but that will probably never happen."
I think that's an option Dice are looking at for the next title and the class rework is a forerunner to this way of creating classes.
It will allow the player more custom options and also allow Dice to sell more skins, a win win situation really.
I'd be a little surprised if the next title has one character per class.- 3 years ago
@cso7777 @Tank2042Man If they did that, I think they should have started with the Bad Company characters. Bring those guys back and maybe remaster Bad Company so we can play the single player to get context. That wasn't on PC right?
- NazT553 years agoSeasoned Ace
If anything they need to remake BF2! BF4 is still too new for a remake.