3 years ago
The Question of Aim Assist
Okay, I'm finally putting this here, because I am really, really at a loss. How powerful is the console aim assist? From my POV, it might as well be a legalised aimbot. Currently, I have to resort...
This is all I need to know:
So just taking a top 5 player in the leaderboard (PC and Console) for overall kills with at least 2500 kills with each weapon in their top 10 (SMG/AR/LMG), then look at HS% for each weapon. Outside of the LCMG (which seems wrong for DsXXXX), the Console player with a huge sample size and a ton of kills has a HS% 2.9% higher than one of the best PC players in the world with 9 out of 10 weapons with a higher HS rate. That is over 15% more HS kills and that is the total since the game launch, not just after the patch. I am sure that rate is even higher now, probably considerably higher because it was broken before. I would not be surprised if that difference is double now, more like 5-6% higher which would equate to 25-30% MORE Headshot Kills with automatic weapons. That is insane.
That is all I need to see. These players both have a ton of kills with each weapon and are both in the top 5 in the game in overall kills. There should not be that big of a difference if input was even. AA is too strong, it targets and sticks while awarding too many headshots. Play against bots on medium or high difficulty. It feels very similar on my end.
Now as a Console Player, it is not their fault. AA was jacked for a long time, but I think they made it a little too strong with how bad the mouse input is. If they fix mouse input, it may make it more of an even playing field, but right now it is not.
Just to note, the top PS player with over 2500 kills with most of those weapons (ARaXX) has 8 out of 10 weapons with a higher H/S rate than DsXXXXX (MP9 and LCMG lower).
There are some PC players with higher HS rates than DsXXXX, but a player like EnergisedKXXXXX (XB) also has higher rates than QuXXXX. If I have more time, I will take the top 5 players from each platform and average their weapon HS rates as a group and compare that way so people don't think I am somehow cherrypicking.
In general, it makes sense for DICE to make the game easier/better for console players as they make up a bigger percentage of the playerbase. So if you can't make it even, make it better for the majority.
I've said it before that I thought that they went overboard with that patch that allegedly "fixed" aim assist.
I would say with data you've gathered we can put to bed that "Aim-Assist isn't working" fallacy, ever since that patch the majority of my deaths have come from console players pulling off some pretty incredible feats of marksmanship.
They should probably reverse or at least halve whatever value they changed or "fixed" with that patch.