Forum Discussion
"We are going back to BF roots" is why I pre ordered. They won't get me with that one again. I agree with what you wrote but many here have been posting the same thing over and over. This has fallen on mainly deaf ears. I would like Battlefield to fall back to the BF3-4 days, but I think EA/DICE have other ideas. I could write down most of those things, but you covered them pretty well.
I agree with most of your assessment.
- RMEChief2 years agoLegend
80-90% of this game's development cycle was used on a different game, focusing strictly on Battle Royale and Hazard Zone. The maps were built for those game modes, the GUIs were built for those game modes. No need for a scoreboard because they were last-man/team standing type game modes.
Then they pivoted at the last minute after closed-beta feedback and tried to shoehorn traditional BF modes back into the core of a game that was not intended for them in the first place. That is what we got at launch, a half-baked game with silly Specialists (go look at their punchlines to start the game), and some of the worst maps for Battlefield that you could ever imagine.At its core, we still have a broken game, all running on poverty 45Hz servers just to serve last-gen consoles.
It is hard to strike out as many times throughout a game's lifecycle than they did with BF2042, but just when you think they couldn't mess the game up any worse, they add dispersion to all weapons.
- sk1lld2 years agoLegend
- sk1lld2 years agoLegend
Don't get me wrong Battlefield has always been my series since BF1942, in those days they tried really hard to please, some of the maps were exact copies of the real towns that we fought in. then in BC2 they added destruction which changed the battlefield and the flow of the games. Now after they reworked the Frostbite engine, they don't appear the be able to have half the assets on field, destruction is barely present and killed around corners and desynch seem to permeate the maps.
I played less than 20 hours of BF1 and BFV combined came back because of the "Were going back to Battlefield roots" I feel robbed and may never have that Battlefield feeling again.
JMHO
- ATFGunr2 years agoLegend@AdamonicIt’s not like they don’t know how critical the tick rate is. Black Ops and Overwatch both went through this years ago and it was clear that low hertz servers do not work in multiplayer games. Black Ops had 60hz on the beta then dropped to 20 for the game. It did not go well. 45 hz is completely inadequate for multiplayer gaming. For all the savings they generate by this, they seem fine dropping $20 million in salary and bonus for CEO Andrew Wilson: https://www.statista.com/statistics/1241271/ea-executive-officer-compensation/. WTH did he do to deserve that while one of their flagship AAA games is withering on the vine. Dang now I’m all riled up.
- RanzigeRidder22 years agoLegend
@ATFGunr wrote:
For all the savings they generate by this, they seem fine dropping $20 million in salary and bonus for CEO Andrew Wilson: https://www.statista.com/statistics/1241271/ea-executive-officer-compensation/. WTH did he do to deserve that while one of their flagship AAA games is withering on the vine. Dang now I’m all riled up.Thinking that Battlefield still is one of EA’s flagship games is a big misconception. It’s titles such as FC (formerly known as Fifa), F1, Madden that are EA’s bread and butter. Imagine, releasing a “new” game every year just by reskinning characters and adding some stadiums/racetracks and slightly alter gameplay mechanics. Add to that a community that is willing to spend real money on “content” and you’ll see where their priority is. They have tried to push Battlefield in the same direction without success, alienating the OG Battlefield community.