Forum Discussion
4 years ago
@mrtwotimes Yo, if it actually threw objects around that were a hazard that'd be dope. But I somehow doubt that's technically possible with the game already stretching the engine and hardware (seemingly both user and server side) quite a bit.
OskooI_007
4 years agoSeasoned Ace
@edgecrusherO0 wrote:
@mrtwotimesYo, if it actually threw objects around that were a hazard that'd be dope. But I somehow doubt that's technically possible with the game already stretching the engine and hardware (seemingly both user and server side) quite a bit.
One of the developers talked about the tornado throwing shipping containers around and it landing on a sniper. Obviously that feature got cut and never made it into the retail release. Probably due to performance reasons as you said.
- RayD_O14 years agoHero
@OskooI_007 wrote:
@edgecrusherO0 wrote:
@mrtwotimesYo, if it actually threw objects around that were a hazard that'd be dope. But I somehow doubt that's technically possible with the game already stretching the engine and hardware (seemingly both user and server side) quite a bit.One of the developers talked about the tornado throwing shipping containers around and it landing on a sniper. Obviously that feature got cut and never made it into the retail release. Probably due to performance reasons as you said.
Hahaha that would be quite a novel way to cull the sniper population.👍
- 4 years ago@OskooI_007 Yo, that woulda been dope and would make tornadoes actually "dynamic" and interactive. Things that it doesn't feel like it is now. Honestly I'm not sure if we'd "miss" anything if they went away. It feels way less impactful than the sand storm by comparison.
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