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@Fr0stW0lvesYou dont need 4. Ah uses 2, so wildcat can use 2, beam with 30mm and when ah is close enough flaks come in use. Combining them its ez death. And again, you can have aps.
Edit: i've seen wildcat doing crazy damage in 1v1. Was it AH, nb or jet. If you are getting 2v1, then it's not our fault, your fault, nor vehicle powers. We play mostly in squads and have 1 jet, 1 AH and nb.
Getting in a wildcat gunner seat means you're using the HMG (skill, scary) or grenade launcher. The wildcat is likely playing very passively so you're not going to see much infantry, so people will avoid gunning for it as it's too boring. To even reach the flak, you need to swap seats (something which the average player will not do), then you need to actually know how flak works - a lot of people will just keep firing it at infantry as if it's the pre-nerf beast that dealt 40 damage ~7m through walls.
If wildcat flak did start working like it used to with that 40 damage through walls, in 2-4 weeks wildcats would start filling up more. But it does not. It's not a teamwork issue if the fundamental design of the gunner seats makes people want to play those seats more or less.
If vehicles encourage or discourage gunners, they should be designed around that.
- Man_iLoveFishing2 years agoSeasoned Ace
@Lady_OneActually, you won't get it almost work at all if you don't be patient and learn to not over heat. That takes time and that gap might be big for many players to understand. And gunning relies a lot of pilots flying skills and decisions. What i mean is, it takes hundreds of hours to have games in AH to be actually lethal and survival.
So does wildcat, but i can agree, it is boring gameplay if stationary. Which leads to giving up. Same was for AH in beginning, it did underperform, didn't see much playes playing it (besides some of my mates that have playing AH since release and are mastered in it now and one of them was in the video of wildcat beaming him out that i posted in this thread.) Its just decision of a players dedication to take all these deaths and learning curves to slowly build "patterns" of dangers and survival. That's how we all do it. There are tools and gadgets that gives advantage for ground. (only thing that i see and the worst danger for the groundvehicles is the squirrel aka wingsuit with c5 appearing out of nowhere.) And unfortunately the wildcats we have been destroying are not aware. (Literally 95% of time). And most saddest part is, i can land behind them and rig them with c5. I can do that literally 7 times out of 10 matches. :/EDIT: If so, i can even stream anytime doing that.
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