Forum Discussion
3 years ago
@Prof3ss0r_M1k3 wrote:
@Echo6Echoasking out of interest, has anyone else ever experienced a game in which the devs played the shell game with game modes? i don't play a lot of games so this is new to me (i typically pick one game and play it for a few years)
I can't recall one...and if they "are limited on space for tiles" how about just remove the tutorial and put something else in there. No one needs the tutorial. That's what Solo is for....They don't even have all of the tile space used on Breakthrough this week.
3 years ago
@Echo6Echo Didn't I read they are using Amazon cloud service? If so maybe they only have so many and they have to eliminate one to host another. Makes sense since they seem like cheap *!
- 3 years ago
@CantGetRight wrote:
@Echo6EchoDidn't I read they are using Amazon cloud service? If so maybe they only have so many and they have to eliminate one to host another. Makes sense since they seem like cheap *!You are correct!! So under Conquest they could have:
1. Exodus Conquest/64 Conquest
2. Conquest
3. Conquest Solo/Co-Op
4. 24/7 crappy map ( hehe 🙂 )
There is NO need to have a tutorial when you have Solo/Co-Op to screw around in...it's pointless. Fricken tutorial...
- 3 years ago@Echo6Echo Oh I agree but this is EA/DICE we are talking about. Nothing about this game had made sense.
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