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CPU_UK
2 years agoSeasoned Ace
This Dev Team cannot learn from their predecessors: The scope glints were put in way back because there was a time when the game ground down to 2-sides camping: Guess what DICE, no one wants to play a boring game of sniper.
Also the previous Devs nerf shotguns because it destroyed CQB, as everyone went shotty as their choice. That means you now have 20 guns too many.
In previous BF the bunny hopping, like dolphin diving, was nerf for a reason.
BF2042 Devs, if you want to know why ANYTHING was set in the previous successful releases, just ask, I'll tell you the reason, those earlier Devs didn't pull those choices out the air, they were considered and consulted upon because they were needed.
- MackTKau2 years agoRising Ace@CPU_UK Learning from old mistakes would take time.
All the problems we had at launch with overpowered transport helos, that exact same thing happened in Battlefield 2 at the start, the Blackhawk with a repair * could float around with someone on the mini-gun and it would annihilate entire teams.
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