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It started off well, went downhill since. My disappointment was high because I didn't care for BF1/5 and was waiting a few years for something like this. Now it's not even BF after what they took out.
- IPFreely_C4S3 years agoRising Adventurer
I'm firmly in the "BF4 was the pinnacle" camp, and 2042 is much closer to CoD than any Battlefield game should ever be.
The fact that I can go an entire match without being able to score a single consequential vehicle (Tank, Attack Helo, for example) in a game with "Battlefield" in the name says it all.
More players and large maps? You need more such vehicles, not fewer. One of the great things about BF4 was that the availability of powerful vehicles meant anyone in one of those had to look out for equally powerful vehicles providing cover for enemy foot soldiers engaged in PTFO, so this naturally limited their ability to freely target only infantry (a common complaint with 2042).
- X-Sunslayer-X3 years agoSeasoned Ace@IPFreely_C4S the difference is in 2042 every map needs to offer every vehicle in the game... BF4 limited the selection based on the map. also the vehicle slots were half in bf4 compared to 2042. its not enough to have the Main gun and a HMG in a tank anymore... nonono we need the main gun, a selection of HMG or minigun, an additional rocket-pod or 60mm mortar and a dedicated spotter. because why bother balancing if you can just say fudge it
- IPFreely_C4S3 years agoRising Adventurer@X-Sunslayer-X Right. Half the slots for vehicles but with fewer players, and no stupid limitation to two vehicles of an entire class. Per map, as you said, it was possible to have each side with more than 2 tanks PLUS LAVs, etc. It it felt like the respawn times on those vehicles were shorter because I could score a tank, for example, multiple times per match.
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