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Funny how an infantry player can spawn in on a beacon or a team-mate and then get immediately wasted by an enemy, but happens to air and everything gets nerfed.
The tankiest vehicles in the game are airplanes lol. You can hit them with RPGs, railgun shots, tank main gun rounds, a belt of 30/35/40 ammo, or hit them with a 50mm explosive round and they just ignore it and fly away.
- Man_iLoveFishing2 years agoSeasoned Ace
So i read nb and jets being pain for wildcat but yet again question is, why arent you using aps sentinels?
And yeah nb deals great amount of damage with 2 first rockets, yet reload time is so slow for next that if you repair cat with just hitting repair, my new reloaded agm wont be enough. And while i get my 4th missile, you have thermal smoke again. I really do understand nb with 20mm, but yet its bad choice going against air. Even infantry tanks 20mm well.
Edit: With small practice, you can deploy aps sentinels under 1-2 second. So, hoovering nb wont do anything in that time.
- MackTKau2 years agoRising Ace
@Man_iLoveFishingWrong.
The irish nerf a year ago ruined the APS.Also, that completley ignores the fact that the ANTI-AIR UNIT, which can now ONLY DO ANTI-AIR, should be good enough at ANTI-AIR, to be able to directly take on an AIR VEHICLE and destroy it.
- Man_iLoveFishing2 years agoSeasoned Ace
@MackTKauBut it does, i just explained you how bird acts against cat with no aps.
More like skill issue here. And aps works great, jet alone can't do anything when you have aps around you.
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