Forum Discussion
I'll bottom line it for you,
There is no way to adequately balance or shoehorn classes into this game while specialists', their "abilities", free access to all gadgets and weapons and the weapons' "plus" system exist.
It's one or the other, either it needs reverted to pre-3.2 patch (which I believe is the right choice for THIS title) or go whole hog into class restrictions, weapons restrictions and ditch specialists, their "abilities" and the "plus" system mechanic. (Which I hope to see in the NEXT Battlefield title)
Trying to straddle the fence with these half-measures is just pissing a lot of players off.
- Trokey662 years agoSeasoned Ace
@Ironhead841 wrote:I'll bottom line it for you,
There is no way to adequately balance or shoehorn classes into this game while specialists', their "abilities", free access to all gadgets and weapons and the weapons' "plus" system exist.
It's one or the other, either it needs reverted to pre-3.2 patch (which I believe is the right choice for THIS title) or go whole hog into class restrictions, weapons restrictions and ditch specialists, their "abilities" and the "plus" system mechanic. (Which I hope to see in the NEXT Battlefield title)
Trying to straddle the fence with these half-measures is just pissing a lot of players off.
Pretty much my thoughts too.
I would also add that teamwork hasn't significantly improved if at all, especially around ammo!
The Engineer class is the worst by far though.
Boris and Crawford do not fit in there given their current traits, they should be Support.
Irish and possibly Rao would be better fits in the Engineer Class.
And whose bright idea was it to make LMGs their proficiency?
All in all, whilst I am no particular fan of Specialsts, they fit this iteration and classes in any game have never been perfect and sometimes down right broken (BFV Action Man?).