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Like. - The "Gadgets" themselves for the most part are fine.
Dislike - Distributing the "Gadgets" to only certain "Classes".
What I'd like changed - Revert everything to pre-3.2 patch.
Since that probably isn't going to happen, I'd like if it gave more XP for using said "Gadgets" i.e., partial damage done to infantry and vehicles, "Assist counts as kill", spotting with SOFLAM, tagging with Tracer darts, etc. etc.
One final note, the claymore is completely underwhelming and essentially useless with the neon laser lights shinning out of it, I think I've only gotten maybe two kills with it and only died to it once, I don't even bother trying to use it anymore.
Is this thread about the "Gadgets" or the Specialists' "abilities"?
There seems to be some confusion here.
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