RayD_O1
3 years agoHero
Update 5.0 Patch notes
This has been posted in the update section, posting this just in case anyone doesn't see them. BATTLEFIELD 2042 UPDATE #5.0.0 - Answer HQ (ea.com)
''You will notice that the maximum dispersion has been increased by an average of 15-20%, and the weapons will now reach that maximum dispersion level when they reach half of the magazine while on full auto, and full spray mode!''
MAybe this is because they didnt nerf the RM68. Which is still weird, because it remains OP if all the auto weapons get this same treatment.
Really happy that Breakthrough has been added to Portal, I've been wanting that for a while.
@Wargame_Enj0yerI actually think this could be good for the game.
Even though the RM68 is a joke at the moment, all the guns are too deadly at range.
IMHO they should lower headshot multipliers for ARs (just a little) and the G57 is a joke (like the RM68).
TTK is a little too fast especially with the totally broken 'netcode'.
Sundance's Anti-Armor Grenade has been removed from the game
Irish and Sundance now are another two useless Specialists. There was only one benefit from this grenade - to shoot down Casper's drone and to destroy some gadgets. Who are these people who are doing all this?
Fixed an issue where the SVK bullets were zeroed at a different distance than the rest of the weapons, resulting in high inaccuracies at medium and longer distances.
The only positive thing I see. It has long been said that SVK shoots incorrectly. At least.
The rest of the changes are either a minus or an insignificant minor improvement. As I understand it, all the evil comes from the fact that they only watch the most dull and ridiculous Conquest mode and on the basis of this, by virtue of their minds, they try to do something. All evil from incompetence and sluggish dull Conquest. Conquest is a minor league, and they adjust everything else to it. It's terrible.
Please make your changes only in Conquest mode and leave the Breakthrough mode alone. All these ridiculous class systems, incomprehensible nerfs of everything, and so on.
Dozer died with shield in hand and gets revived, comes back with a knife in the hand and can’t switch to any other weapon fixed?
@Zloy_ParKur wrote:
After the release, let's see how these changes will affect the game.
We haven't that long to wait until all will be revealed.
SMG is no be nerf dispersion this time. If AR can`t hit target effectly,PP19 will back again.
And they are no balance DM7 too,this useless weapon really need a buff