TTZ_Dipsy
4 years agoHero+
Vehicle campers
Years later I still find it rather ridiculous that enemy vehicles can just take pot shots from areas that would normally be out of bounds for the time team - this works both ways and is pretty diffic...
What are vehicles suppose to do when the game design is BROKEN AS HELL the core issue is down to them dropping class system now every player on both team either runs AA launcher or Recoiless rockets so what are vehicles suppose to do when as soon as they stop camping they take 200 missiles in the * and have to go back into hiding and wait out the insanely long health regen
I wouldn't be opposed to more armor/defensive abilities if it meant vehicles pushed objectives more
It's not so much armour, hit points or damage output on tanks, thats ok-ish. Specifically its the horrible acceleration and turning speed and ridiculously slow turret. It takes 6 seconds to do a 360 and an enemy can throw and detonate 3 c5's before you can turn it 90 degrees. By design tanks are now placed to the rear of the front line or infantry, everything about them and their mechanics forces them there.
Then there's c4 drones that just received a speed buff.... if they aren't directly in front of your main cannon rarely can you do anything about them unless you already happened to be going in the opposite direction by luck, you cant accelerate away from them unless you see them come in from miles away, nor can you track your turret fast enough to hit them coming in from the side or rear. tanks are in a bad place, yes they are powerful and yes you can get 100kill rounds but they aren't fun anymore nor are they very effective at punching through the front line for the rest of the team.
@RaginSam wrote:
Probably because it’s boring gameplay staring up at heli’s waiting for a lock.
And getting sniped/flanked while at it.
Every single time that I try to support my team by designating or locking on to some dangerous air vehicle that spams explosions, some random soldier is ready to take advantage of me being more exposed to avoid line of slight issues.
@Ti4_S4ndY wrote:
Campers may be limited if developers wouldn't give them unlimited ammo, just like they did at BFV.
The limited ammo made camping worse because people had to be tethered to to the ammo stations
It is really frustrating when you are pushing to take an objective surrounded by sensors that reveal your position while the whole heavy vehicles are hiding and shooting out of bounds.
I think the long health regen is good enough for a fair play. Vehicles camping has nothing to do with class system or a "broken" game. Besides, recoiless rockets take forever to reload and the AA launcher takes another life to lock the objectives so there are no excuses.
Campers are nothing more than that and their only vision of the game is just gain XP to level up.
Campers may be limited if developers wouldn't give them unlimited ammo, just like they did at BFV.