Forum Discussion
@Psychopski wrote:@FlottbombPart of the problem in 2042 is the fact that 3 of the main “transport” vehicles are actually mobile Death Stars that also happen to carry troops.
MAV, Condor and Hind are infantry killing machines. This breaks total vehicle balance when you add mobile Death Stars to the tanks and gunships vs infantry.Instead of reinventing the wheel why doesn’t DICE use the same formula they used in BF4? Not every map needs every vehicle in game and every vehicle has a vehicle that’s a hard counter. Jets vs helo comes to mind.
Also 2 condors and 2 hinds on every single map is ludicrous. Especially the smaller classic maps. On the Classic BF maps each team should only get 1 Condor and 1 Hind.
They were Death Stars before but nobody noticed it because there were other vehicles as well to keep them in check. Of course they start farming infantry when there’s almost no competition in the air for them. You people whined about vehicles being too op and they reduced the number of helicopters. Now the transports are bringing the pain among infantry because they have nothing else to shoot at.
You have a lot of ways to kill a transport. It’s not my fault you are bad at the game and you wanna take it down by yourself with just one click.
If you would stop whining for a second maybe DICE wouldn’t nerf the vehicles and they could actually fight each other.
Back when there were 4 attack helicopters on hourglass , as a transport main, I did not even had time to farm infantry because all I did was fight the other aircraft. But you wouldn’t know about this because you don’t know every aspect of this game. 😉
@GigaGogle wrote:
@Psychopski wrote:@FlottbombPart of the problem in 2042 is the fact that 3 of the main “transport” vehicles are actually mobile Death Stars that also happen to carry troops.
MAV, Condor and Hind are infantry killing machines. This breaks total vehicle balance when you add mobile Death Stars to the tanks and gunships vs infantry.Instead of reinventing the wheel why doesn’t DICE use the same formula they used in BF4? Not every map needs every vehicle in game and every vehicle has a vehicle that’s a hard counter. Jets vs helo comes to mind.
Also 2 condors and 2 hinds on every single map is ludicrous. Especially the smaller classic maps. On the Classic BF maps each team should only get 1 Condor and 1 Hind.
They were Death Stars before but nobody noticed it because there were other vehicles as well to keep them in check. Of course they start farming infantry when there’s almost no competition in the air for them. You people whined about vehicles being too op and they reduced the number of helicopters. Now the transports are bringing the pain among infantry because they have nothing else to shoot at.
You have a lot of ways to kill a transport. It’s not my fault you are bad at the game and you wanna take it down by yourself with just one click.
If you would stop whining for a second maybe DICE wouldn’t nerf the vehicles and they could actually fight each other.
Back when there were 4 attack helicopters on hourglass , as a transport main, I did not even had time to farm infantry because all I did was fight the other aircraft. But you wouldn’t know about this because you don’t know every aspect of this game. 😉
weren't you just whining that the condor is too easy to kill? now you agree that they are a death star and always were. which is it? also, transport main sounds like a fancy way of saying taxi driver...
About Battlefield 2042 General Discussion
Recent Discussions
- 15 hours ago
- 19 hours ago