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Prep768
3 years agoSeasoned Veteran
I will have to disagree with the OP.
Depending on what mode and map they are thinking of, as it isn't mentioned, vehicle numbers seem ok as is.
Just because someone is piloting/driving a vehicle doesn't mean they won't be starting their campfire BBQ all the way back in their spawn. Or indeed dropping stealth bombs from 2k ft all match.
Let's be honest, that's what's gonna happen
Hunter45Killer
3 years agoRising Traveler
@Prep768 Why we had no problem in BF3 BF4, they can nerf vehicles in that case
- Nussepus3 years agoSeasoned Ace@Hunter45Killer Simple answer. Map design was better. If you play Exodus you will get portal maps with more vehicles, yet vehicle/infantry balance is much better there than in the vanilla maps.
This is also a hot tip for you. Play exodus when its available and you will have 4 maps in that rotation with 2-3x amount of vehicles. This is basically the map types you are referring to when mentioning bf3 and bf4.
Also if you like to have some steady action instead of the running simulator this is the place to go. Portal 32v32 feels much more like an all out war than the 64v64 mess we have on most of the new maps.- cso77773 years agoSeasoned Ace
@3DiE9djua2Map design saved BF4.
Vehicles in BF4 are pretty overpowered (thermal optics on vehicles are a total joke), but infantry often have a chance of avoiding vehicles and that comes down to map-design.
Exodus would be improved with less air-vehicles, some of the maps are too small for the number of helis.
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