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4 years ago
Bloom? That's a commonly used visual effect, nothing to do with weapons.
You mean bullet spread?
- 4 years ago
@Erratic72 wrote:Bloom? That's a commonly used visual effect, nothing to do with weapons.
You mean bullet spread?
Bloom in regard to weapons is where guns become increasingly inaccurate the longer it fires. This is different from spread where bullets will consistently be (in)accurate within a certain area no matter how long the weapon is fired.
- 4 years ago@Noodlesocks That's called spread increase and has been in Battlefield forever. Controlling spread increase and decrease by tap firing has always been a skill in BF games.
- RaginSam4 years agoSeasoned Ace@Noodlesocks I think Spread and Bloom are the same thing. the term "bullet spread" typically gets used in games like Battlefield while "bloom" is more commonly used in Destiny or Halo. the term Bloom is used when the crosshair represents the change of accuracy.
The bullet spread cone can get bigger if you just hold the trigger. - Trokey664 years agoSeasoned Ace@Noodlesocks That is SIPS, Spread Incrase Per Shot and should prevent spamming the trigger.
Without it, you get BFVs Action Man and that wasn't fun.- 4 years ago
@Trokey66 wrote:
@NoodlesocksThat is SIPS, Spread Incrase Per Shot and should prevent spamming the trigger.
Without it, you get BFVs Action Man and that wasn't fun.The negative effects of blooming can be mitigated by the rate of bloom. If it's possible to kill an enemy before the bloom begins to deviate wildly from the target then it is... manageable. However, any degree of randomness is never good for pvp games.
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