Forum Discussion
@Erratic72 wrote:Bloom? That's a commonly used visual effect, nothing to do with weapons.
You mean bullet spread?
Bloom in regard to weapons is where guns become increasingly inaccurate the longer it fires. This is different from spread where bullets will consistently be (in)accurate within a certain area no matter how long the weapon is fired.
Without it, you get BFVs Action Man and that wasn't fun.
- 4 years ago
@Trokey66 wrote:
@NoodlesocksThat is SIPS, Spread Incrase Per Shot and should prevent spamming the trigger.
Without it, you get BFVs Action Man and that wasn't fun.The negative effects of blooming can be mitigated by the rate of bloom. If it's possible to kill an enemy before the bloom begins to deviate wildly from the target then it is... manageable. However, any degree of randomness is never good for pvp games.
- 4 years ago
Bloom Bloom bloomity bloom.... New word for the day. We can guess who has been watching Westie and Co's latest video's. Stop listening to those noobs it's always I, I, I and me, me me in there video's. Listening to them complain why they can't kill everybody they shoot at is so sad. Then to jump onboard the specialist hate train because that gets you more likes is just plain sad.
Game balance and gun balance has to change to deal with 128p so and it is a work in progress so whats new in gaming.
- 4 years ago@ShevermiN We are well aware balance will have to change, but balance doesn't mean taking skill out of the game, all the bloom has done is take out skill from a SHOOTER game. Imagine if CS:GO implemented RNG based spread, the entire community would do damn wild, cause it takes out skill. If you ADS, and your crosshair is on their head and click, it should hit their head and register a headshot.
About Battlefield 2042 General Discussion
Recent Discussions
- 4 hours ago
- 22 hours ago