3 years ago
Weapon spread ruined ARs
Dice adding weapon spread to an already bugged game was a bad move. ARs already had weapon spread/bloom at beginning of the game and it was a disaster If Dice is supporting this game they need to se...
Weapon spread is a disaster and needs to be removed, there should be no penalty for good aim that just doesent make sense.
@TheseusJason
Recoil takes skill to overcome, spread has no counter and weapons are FAR from lasers in this game IMHO.
@sk1lldI agree with what you say re. recoil and spread. Previous BFs were better in this respect, granted.
When comparing, say, with BFV, I'm still shot at distance with odd precision in 2042. In BFV I expect to be downed at a distance by SARs or Sniping weapons. In 2042 I've seen it all.
The problem with adding recoil is that it makes the gaming experience less friendly to new entrants to the franchise. New players pick up the game, experience the recoil and then uninstall.
Note how DICE seems to have been summoned by EA to produce a BF that caters to those more inclined to a CoD experience (dare I even say Fortnite) as these games have been minting all the way to Switzerland.
@TheseusJason
Whereas I agree with some of your answers, I believe bullet spread is even more frustrating than recoil, at least you can get used to recoil. Spread just leaves new players even more confused/frustrated.
JMHO
Spread in BF-games has a tendency to feel weird and only BFV had things working pretty ok. 2042 felt like 'laser-beams' (still does for some weapons), but this made weapons too efficient at range (IMHO).
I have been playing BattleBit a lot and really think that the gun-play in 2042 should be more like that (with a higher TTK). BattleBits burst-firing feels really good and the gun-play is rewarding. Having higher recoil, instead of just alot of spread, seems like a good solution.
If Dice could make an improved version of BF4s gun-play, burstfiring with less spread and more (perhaps partly random) recoil. We still want our gun to shoot where the gun aims, instead of 'bullets flying randomly everywhere'.