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15 Replies
- techb00mer4 years agoNew Vanguard
@AzoreanAssassin wrote:I think calling in a tank that lands on top of a 100 story building is one of the stupidest things I have ever seen in a BF game....I mean really!?!?!?
You have to admit, it was a sight to see before 3.2? (or was it 3.1?) when breakthrough maps still had objectives on top of buildings, you take a lift up only to be greeted by multiple tanks, wildcats, hovercrafts all aimed at your tiny little elevator door. I would just laugh as everyone in the elevator with me was turned into a fine red mist.
Stupid, yes. Funny, yes.
Thankful they removed objectives on top of buildings, also yes.
- BR-DuaneDibbley4 years agoSeasoned AceWhat should be done is to completely remove everything other than light transport vehicles (and maybe this robot dog thingy if they insist on keeping it in the game even though I am in favor or removing it completely) from the call-in system.
Just light vehicles with no or very basic weapons only (definitely NO .30 or .50 with heavy spash damage!). Then make sure every player can call in one at any time (meaning: reduce or remove the timer and increase the number of vehicles available). This would at least prevent us from having to run the barren maps for 2 minutes before getting either insta-killed by a NTW-50 body shot or by a OP Nightbird just before reaching the next flag. - @Pyr0phobic My thoughts on vehicle system: it's like everything else in this game: dumbed down dogpoop
I like the old spawn system better.
Heavy vehicles should spawn on capture points and bases.
The maps are huge so we should be able to call in transports everywhere on the map. With transports i dont mean Boltes i mean something like a Quad.
- @Texatorr I agree, way to little transport vehicles. And I mean transport, not a car with a huge gun or something. More quads and motorbikes etc.
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