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Honestly, the one thing that I like in BF2042 is not having class restrictions (aka the issue of some better guns/gadgets being locked to few one class). We just should not have clowns as our avatars
@UP_Hawxxeye wrote:Honestly, the one thing that I like in BF2042 is not having class restrictions (aka the issue of some better guns/gadgets being locked to few one class). We just should not have clowns as our avatars
I liked that role playing part the most about previous battlefields. I mean it's also very unlikely for a sniper to carry around rocket launchers in a real war
- UP_Hawxxeye4 years agoLegend
@Trashfield_2042 wrote:
@UP_Hawxxeye wrote:Honestly, the one thing that I like in BF2042 is not having class restrictions (aka the issue of some better guns/gadgets being locked to few one class). We just should not have clowns as our avatars
I liked that role playing part the most about previous battlefields. I mean it's also very unlikely for a sniper to carry around rocket launchers in a real war
My beef with most previous BF game is that a recon was shoehorned to be a sniper.
In BF4 I could get a carbine, a spotting gadget, sensor balls and a beacon and be something I like better than a sniper. That was lost between BF4 and BF2042.
In BF2042 finally one can again be the spotting man with the recon drone and also carry c5 to blow something up and a sensor ball for that extra insurance.
- kregora4 years agoSeasoned Ace
@UP_Hawxxeye I remember in BFV there was the idea to add more Archtypes / Combat Roles like the planned Recon - Paratrooper.
The BF4 class system was very versatile, the weapon progression system was very bad though.
People always say, that classes are better, without mentioning which class system they refer to.
The BF4 class system is very good, but the class systems of BF2, BF3, BF1 and BFV are in no way better than specialists.
Sometimes I think people want to be able to tell people how to play their class, like "give me ammo", why don't you place your "spawn beacon".
I remember people got irritated when my BF4 recon used a carbine, motion sensors and T-UGS loadout, or a BF4 support with MP-APS and claymores.
I believe what most people miss, are the archetype/meta combination of the classes they believe to know.
With the specialists system, some of the former class abilities moved to become weapon attachments, like all under barrel attachments, unique to BF4 assault class.
Or the revive mechanics given to each squad member, and the team revive ability take from the BF4 assault class and put to a supporter named Falck.In BF2042 the assault class characters have stripped away their former BF4 identity with something new. Maybe Sundance is like a BF4 assault grenadier?
I serviced as a tanker during the 1980th and my standard weapons were pistol, smg and lmg. To put smg and lmg in one class would be something new to the Battlefield series 😉
- UP_Hawxxeye4 years agoLegend@kregora am sure that if the only critical difference with previous good BF games and BF2042 were the specialist system (minus the clown avatars) and the game was properly polished and optimised, BF2042 would had been competing with BF3 and Bf1 as the best received BF game so far
- 4 years ago@Trashfield_2042 "A real war". You do realize this is a video game right. It is made for entertainment purposes.
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