Forum Discussion
@PsubondIt is to much flexibility.
An angel (a support specialist) near to Mackay clearly outplay every other specialist in term of gunfights
Why ?
Becouse he has Unlimited Ammo, Unlimited Amor, Unlimited Gadget Ammo ( healthpen, Rockets, spawnbeacons, mines and so on ), can revive anyone with armor and on top of that the possibility to choose the most powerful weapons AT ANY TIME.
How do you know that this angel infront of you is not just one guy with a medpack for his team, instead he is clearing chokepoints with unlimited C5 ?
The same to an less extend goes to falck, the ability to revive anyone, selfheal and heal others, wearing rocketlaunchers etc throws completely the balance out of the window.
There need to be restrictions or it become an completely unpredictable mess and chaos where it doesn’t matter what your knowledge is or how good you perform.
Personaly I can adapt to that but still, watching a clone warfare with cringe dialogues after each kill (Mackay especially) or the end of round bullsh.itery, (easy in - easy out haha omg so funny, Milk is coming out of my Nose) is what add to this insult of a game.
In bf4 I would take out the engineer first becouse i KNOW he is the one who is the most dangerous to you, not the Assaultguy with his Assaultrifles and maybe grenadelaunchers.
In BF2042 it CAN be potentially be everyone who kills you so you can’t play aggresive with tanks or you get shreddet in seconds when suddenly 5 falcks who Rezz the frontline pulls out theyr M5 Recoilles while 3 squirrels with C5 come from above, completely ignoring the map design so you are not safe anywhere anyway.
But you can’t play defensive either becouse the sniper class sends his C5 drones after you which kills you instantly if you stay to long on one spot.
So how do you balance this ?
I give you an easy answer:
You cant
It is one reason why no sane person likes this game and this design, it just caters to absolute lonewolfs who don’t need anything or anyone.
Battlefield should be about teamplay which clearly it is not currently and probably never will be in this installment.
@Bolvard
The ability to recognize and choose the target feels great in previous BFs. The level of complexity in Conquest comes down right now to happy running and gunning. You can`t tell in BF2042 at first glance if the enemy is going for spraying with RPK, planting C4, or anything else. There is more to be taken into consideration, more variables. The brain goes on fire just by seeing the same characters on both sides. There are only available 2-3 AT rockets so as a matter of fact, effectiveness is even lower than in previous BFs.
Squad Leader is only on paper and does nothing to the gameplay. Every player in the squad behaves like a mobile spawn point. There are no commander (BF2/4) or Squad abilities (BFV). Lack of Squad Management, which translates to no option to lock the squad to play with friends. No VoIP either in teamplay-based mode.
The game in Conquest mode is a pure abomination with its level design and gameplay solutions. The vehicles don't provide additional firepower to other units on the ground. Cars, hovercrafts, and even jets plow through the 128 player blobs. Instead of .50 cal, most vehicles have Gatling guns. No Quads, no motorcycles, no simple transport, only ridiculous mean of transport with Hovercraft and Little Bird on every single map. The idea of the theatre of war is completely alien in BF2042.
What on earth may not go wrong with 2042.
- 3 years ago
@Twordy can't agree more
I remember back in the days when you where with your tank, here not to blood blast and get your 200 k but support your teammate piercing through.
Then suddenly you see a RECON (then later in the franchise a SUPPORT) that manager to sneak through to you ... everybody onboard going " hooo sh*****t exit exit exit we been C4 ! "
Or Suddenly seeing an ENGINEER sneak out of cover. " AT AT AT ! "
Or even being MEDIC stuck near an objective because being blocked by a tank. And the huge relief of seeing friendly ENGINEER approaching (when one engineer had enough rockets to take care of one tank)
We always had lonewolf but the damn it wasn't not restricting people for the pleasure of restricting them. Restricting isn't even the proper term. It was organizing, game core had a logic a structure ... now it's mess party heros clones fly run and jump all around. Vehicle go by at freaking 300 km/h.
Which is exactly what the last trailers showed. A freaking mess with a dumb hero shouting " what a time to be alive" ... just shut up you hipster in a flying suit, wth are you doing in a BF ^^ ?
Quite funny that the first trailer actually showed the perfect opposite, organized squad of SOLDIERS moving strategically.
One point kinda told us the EA didn't gave a sh** anymore about the BF DNA and spirit recently. Where's the BF theme ? I mean the legendary BF theme ! Used in trailers because this theme was giving you goosebumps, because when you heard it you knew. Now it's random song pop / rock with a dude shouting "Yeaaaaaah yeahhhhhh" ...