Forum Discussion
@Adamonic
Up to a point, it depends on map size and design as well. What I meant is that 128 with the current size of capture zones CANNOT work, no matter how many lanes you create to funnel attackers to the last remaining flag. Let alone vehicles.
Once your team is defending only one one flag (as all others have been captured), you can only spawn there (and be slaughtered by the 64 players attacking it) or maybe spawn at your base and hope to make a run for a flag and try to capture that one. But given the squad size of 4, chances that you can do that successfully -- even with all 4 of your squad members on comms -- and doing this in a coordinated way, are pretty slim.
Given the current number of players in every region, I think they will have to focus on ONE size that works for all. 128 does NOT work and IMHO CANNOT be made to work (well). If they would introduce 48 + 64 + 98 player versions, this would split the player base in 3 parts and make it even harder to find servers.
IMO I would rather have 96 and 64.
About Battlefield 2042 General Discussion
Recent Discussions
- 20 hours ago
- 2 days ago
- 2 days ago