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BR-DuaneDibbley
4 years agoSeasoned Ace
@RayD_O1
I agree, but removing a badly balanced and laggy mode as BT 128 definitely was with the intention to bring those players over to the other modes -- to increase player count PER MODE -- is maybe the only option they have left. It will definitely increase the number of players playing BT 64, even if not all players will make the switch.
I agree, but removing a badly balanced and laggy mode as BT 128 definitely was with the intention to bring those players over to the other modes -- to increase player count PER MODE -- is maybe the only option they have left. It will definitely increase the number of players playing BT 64, even if not all players will make the switch.
RayD_O1
4 years agoHero
@DuaneDibbley wrote:
@RayD_O1
I agree, but removing a badly balanced and laggy mode as BT 128 definitely was with the intention to bring those players over to the other modes -- to increase player count PER MODE -- is maybe the only option they have left. It will definitely increase the number of players playing BT 64, even if not all players will make the switch.
Yeah I understand what you are saying but isn't it a really sad state of affairs that they are having to take away players favourite modes to solve the problem, it just seems so wrong.
- BR-DuaneDibbley4 years agoSeasoned Ace@RayD_O1
It's true that it is sad that they had to remove it. But it was clear that they were not able to make the mode balanced and run with a decent performance and acceptable amount of lags (as any amount can be considered 'acceptable' -- but this is how far things have come that we even put up with some lag to be able to play at all).
And as things stand, they have to consolidate the player base and reducing the available modes from 4 to 3 (by removing a mode that was broken AFAIC as laggy servers and being overrun is not fun) is was manybe the only thing they could do at this point. They might have to to the same with Conquest as well.
And yes, without servers that provide a proper map rotation, even this will not save the game.- RayD_O14 years agoHero
@DuaneDibbley wrote:
@RayD_O1
It's true that it is sad that they had to remove it. But it was clear that they were not able to make the mode balanced and run with a decent performance and acceptable amount of lags (as any amount can be considered 'acceptable' -- but this is how far things have come that we even put up with some lag to be able to play at all).
And as things stand, they have to consolidate the player base and reducing the available modes from 4 to 3 (by removing a mode that was broken AFAIC as laggy servers and being overrun is not fun) is was manybe the only thing they could do at this point. They might have to to the same with Conquest as well.
And yes, without servers that provide a proper map rotation, even this will not save the game.Sad times indeed, what has become of the BF franchise. ☹️
- 4 years ago@DuaneDibbley They will not remove 128 Conquest as they ran their ad campaign on playing 128 players and that would be a violation of Terms of Service that they sold which will get them Class Actioned real quickly. They are trying to avoid having to pay everybody back, so they will keep some modes in 128 even if they run like $h!t.
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