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NazT55
3 years agoSeasoned Ace
I would think not as the server disbands at the end of the round correct?
FlibberMeister
3 years agoSeasoned Ace
@NazT55 Easy enough to store player ids in a db and move them into a new server together.
There are literally zero plausible arguments for not providing the ability to play with the same squad and or even a whole team for more than one map. From a technical point of view.
I believe it’s purely a game design decision and not a technical one.
There are literally zero plausible arguments for not providing the ability to play with the same squad and or even a whole team for more than one map. From a technical point of view.
I believe it’s purely a game design decision and not a technical one.
- RayD_O13 years agoHero@FlibberMeister
If it's easily doable then I hope it is implemented when we get the new Squad Management.- FlibberMeister3 years agoSeasoned Ace@RayD_O1 It’s unlikely, but one can hope. Squad management might get me back to playing. Shall see. I miss the element of community one got from the server browser, pretty much the main reason I played.
- RayD_O13 years agoHero
@FlibberMeister wrote:
@RayD_O1It’s unlikely, but one can hope. Squad management might get me back to playing. Shall see. I miss the element of community one got from the server browser, pretty much the main reason I played.I agree, sadly the community element is non existent these days in comparison to previous BF's. ☹️
- skates153 years agoNew Ace@FlibberMeister Agreed. They capture an enormous amount of player meta reach round down to number of bullets fired, I work with meta in the streaming TV world and its mind-blowing to me the amount of data Dice captures per player. I would assume they could do anything at this point.
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