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I was in a BF3 match last night, I forget the map name, but one random building was hiding enemy and so the team destroyed the building, little by little until it was a shell. I miss that destruction and it fits in the game because after that, the building was no longer used and it was an important tactical asset as it sat on the flank of 2 caps. Destroying it forced the enemy to advance up the middle to the caps.
So, a definite case can be made to bring back destruction to make the game play better, not just for eye candy.
I wish DICE would focus less on skins, rewards, challenges, etc and focus more on core game play and get back to basics for a change.
I feel they "DICE/EA had a decision to make ether destruction OR 128 players. A mute call since we are being forced to 64 players now.
Bad call I guess.
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