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I was in a BF3 match last night, I forget the map name, but one random building was hiding enemy and so the team destroyed the building, little by little until it was a shell. I miss that destruction and it fits in the game because after that, the building was no longer used and it was an important tactical asset as it sat on the flank of 2 caps. Destroying it forced the enemy to advance up the middle to the caps.
So, a definite case can be made to bring back destruction to make the game play better, not just for eye candy.
I wish DICE would focus less on skins, rewards, challenges, etc and focus more on core game play and get back to basics for a change.
@skates15Destruction is sorely missed on the new maps. But some of this is because of the objects used on the maps, ships, containers etc. These things would probably not be destructible even in older BF-games.
2042 is not a BF-game at its core and this is very apparent on the 2042 maps.
Portal maps are fine, they are working more or less as they did in earlier games (BC2/BF3).
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