Forum Discussion
3 years ago
@CroDanZ No we never!
We had levolution in one game, BF4.
And now we have:
Tornadoes that rip up trees, bushes, fences etc and destroy small buildings.
We have an exploding rocket on Orbital which changes the map around the flag.
We have giant Oil containers in Breakaway that explode and look amazing.
Spearhead cube exterior walls are destroyable and players can grapple into them (but not gain access to the inside except around the air vents.
Discarded has various giant ship parts that can be moved.
Then we have an insane amount of micro destruction on every single map and plenty of walls on buildings that are destructible.
2042 having a lack of destruction is yet another fake narrative surrounding the game.
We had levolution in one game, BF4.
And now we have:
Tornadoes that rip up trees, bushes, fences etc and destroy small buildings.
We have an exploding rocket on Orbital which changes the map around the flag.
We have giant Oil containers in Breakaway that explode and look amazing.
Spearhead cube exterior walls are destroyable and players can grapple into them (but not gain access to the inside except around the air vents.
Discarded has various giant ship parts that can be moved.
Then we have an insane amount of micro destruction on every single map and plenty of walls on buildings that are destructible.
2042 having a lack of destruction is yet another fake narrative surrounding the game.
Ai-Fluffy
3 years agoSeasoned Ace
lol random storms that add nothing and often skew a game in one favour.
Orbit rocket is meaningless as are the rest.
The engine can't cope.
It struggles at times with 128.
BF2042 is by far the sorriest excuse of a bf game out of the whole franchise.
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