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@shoogknightI know that their use can be fine.
But in reality most of the times you are killed by a claymore, the person are on the opposite side of the map and only used the claymore for trolling/getting easy kills.
I don't know if it is fun to try escaping from a tank, only to have the nearest doorway covered by a claymore.
Pearl market with mix of shotguns and claymores are really something special...
- Trokey663 years agoSeasoned Ace
@cso7777And now that person knows that there is some one on that flag before it starts buying.
Also consider that Claymores remain unless detonated or a '4th' one is placed making the '1st' one despawn.
Claymores only annoyed the careless and unaware. Anyone who used them extensively also knew where to expect enemy ones so took steps to avoid them.
Pick any aspect of the game that someone finds fun, others will find it annoying. That in and of itself is NOT a valid reason to remove that thing.On topic though, thermal sights encourage a reciprocal type of play in that the only way to counter thermals is to use thermals and that makes play boring.
Zavod night map was totally spoilt by campers with thermals.
- cso77773 years agoSeasoned Ace@Trokey66 BFV and BF1 proved that claymores can become a big problem that dumbs down gameplay, both games ended nerfing them pretty hard.
But ok, in the end "claymores" in both BF1 and BFV worked ok and did only one-shot-kill you if you ran into them.
I "fear" for their introduction to BF2042, when the "specialist-system" goes live, but we will have to see how it works out.- Trokey663 years agoSeasoned Ace@cso7777 Completely disagree that Claymores dumb down game play.
Claymores, and indeed the likes of Mortars and Suppression mechanics, add layers to the game play requiring more thought.
I would vehemently argue that it is the removal of such things that dumbs down game play as it removes layers that require thought.
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