Forum Discussion
@Trokey66if that's the case then they should have never offered the pve side of things, and should have mentioned that there would be certain things you can't do in solo/coop instead of doing the opposite.
I meant 50/50 together across all the modes not just in one.
Point is that they took away an intended feature after people spent money on it. Whether you like it or not, you also bought the game as did everyone else and xp and unlocks are supposed to be across the board. If you didn't like that pve is supposed to be getting the same treatment then maybe you shouldn't have bought into it.
If people had been told before release that solo/coop and custom portal would be restricted then there wouldn't be an issue in the first place. As I previously said this is not the players at fault. If you want to cry to someone cry to whoever is in charge of such things. It is because of them that this has become an issue in the first place (read my first post).
I play both pvp and pve. If I want to do weeklies in multiplayer and someone else wants do them in solo I really couldn't care less. This is a pvp AND a pve game. You decided to buy it and therefore acceptance of knowing people play pvp and/or pve will be a thing
Also, it is crystal clear what you have to do in the weekly mission, if you don't want to do it because you only play PvE, that's up to you.
I didn't buy the game because of PvE but if there is ever a PvE only mission, I'll suck it up and do it or go without that reward.
- Spidder814 years agoSeasoned Ace
@Trokey66I do both so it really doesn't bother me where the weeklies go in order to complete them. And solo players I have spoken to have said if there is a pvp only weekly they are willing to do it.
Point is that if its say get so many kills with x weapon, then players should have the choice of pvp or pve. We have even suggested upping the amount of pve kills you would need compared to pvp kills. Or as you say if its in a mode they don't like they can take it or leave it.
If you read my previous post I said that they knew that xp farms could be an issue since July, and failed to put in any safeguards. People just used the tools given to them. So no it is not the players fault. - Trokey664 years agoSeasoned Ace
@Spidder81So it is not the players fault for cheating and using hacks?
And getting x kills with y weapon should be PvP only because PvE is like shooting fish in a barrel! Even if it was 100 kills for PvE, it would take less than one full round of Breakthrough and is no challenge at all.
Weekly missions should take players out of their comfort zone if they want the reward and that includes PvE going to PvP and vice versa if required. - Spidder814 years agoSeasoned Ace
@Trokey66mate there was no cheats or hacks involved. They were literally given the tools on a silver platter to create whatever custom portal servers they wanted. They didn't put in any safeguards against xp farms being created, and they knew that xp farms could be an issue at least as far back as 5 months before release.
Also it is a pve/pvp game whether you like it or not. It was intended to be full xp and unlocks across the board. You bought the game as did I knowing that this is how it works. If you don't like it then thats on you not the pve players. It doesn't matter what you think it should be, it was released as intended, as people were led to believe and then taken away after release.That's the last I will say on the matter.
- DominickB34 years agoSeasoned Ace@Trokey66 I've done the math for solo AoW, and even if someone got about 100 kills per round with a weapon it would take close to 200 hours in pve to unlock t1 for everything. It's not as much of a shortcut as you are making it seem.
We aren't talking about portal xp farms, we are talking about the mode created by dice and put into their main AoW menu. - BigShottt4 years agoSeasoned Ace
I have a dream... where PvE Lives Matter!
- 4 years ago@Trokey66 @Trokey66 It's the devs fault for giving people the farming tools, in the first place. If they hadn't been in the game, they couldn't have been used at all--and we wouldn't be here discussing this, right now.
I say make XP earning and progression--not kill counts, revives, etc.--roughly equal, across all modes, based on average accumulation/hour, and you won't have an issue any longer. Everyone--whether in PvP or PvE--will be unlocking and upgrading at about the same rate. Problem solved. - Trokey664 years agoSeasoned Ace@DominickB3 What has that got to do with the price of fish? T1 is 1200 kills and would take less than 12 rounds of Breakthrough to achieve that for most weapons, if it were to take you 200 hours, you're doing something seriously wrong!
@Spidder81 and exactly the same can be said for cheaters, they have the tools and little to prevent them doing it so is it OK that they do by your logic?
Just because you can doesn't always mean you should.
Players abused the system and DICE took steps to prevent such abuse, it really is that simple.
@ChugKendall, see above. I disagree that that the easy route should gain 'reward' at a similar rate to the 'harder' route especially when it comes to the likes of weekly missions etc. - Spidder814 years agoSeasoned Ace
@Trokey66mate we all got different opinions on the matter and it currently is what it is.
The fact is that this game should have the full xp and unlocks across all modes. Just as it said it would be before release, just as it was on release. The only reason this isn't so is the xp farms after release.
So you whether you understand or not, it is the reason to why a lot of solo/coop and custom portal mains are so peed off about what is going on. They spent hard earned money on the premise of full xp and unlocks on all modes, only to have it taken away 1 day after release, and for a lot of people who had been playing, it was too late to get a refund. - BigShottt4 years agoSeasoned Ace
@Trokey66"1200 kills and would take less than 12 rounds of Breakthrough to achieve" - if you play the game in a natural or pure way as it is intended then no, it would take much longer than what you claim....but if you're farming yes, that's correct.
"Players abused the system and DICE took steps to prevent such abuse, it really is that simple." - I'm afraid it's not that simple.
You see, when DICE "took steps" they actually broke a good portion of the game's content unlocking system for a good chunk of players. Now of course players who are mostly interested in playing PvP are largely unaffected by this. But those who are focused on mainly playing PvE are affected in a huge way.
This IS a PvE game, lets not forget that fact, and to discount PvE players is what has been happening.
"I disagree that that the easy route should gain 'reward' at a similar rate to the 'harder' route especially when it comes to the likes of weekly missions etc." - you are very welcome to disagree, of course...
...but the terms "easy/hard" are completely relative to the player, his physical and mental ability as related to his age and medical condition, his skill level, the amount of time he spends playing, how he prefers to play the game in which mode/s, who he plays with, and also the bot difficulty settings.
So, what you are suggesting is that just because you think a player is having an easier time of it than you are, that they should be discriminated against? In fact, they may be having a much more difficult time than you are.
That is a double standard, my friend, and then we can turn that around on you very quickly. For example...we can state that playing PvE is the high road to take since it is a more emotionally stable and a healthier way to play with your friends (instead of beating them up and being rewarded for killing them in-game) and therefore should be more highly praised and rewarded and so the game should actually be rewarding PvE players more handsomely than PvP'ers.
So, you're opinion may not necessarily be based on the reality of the situation, lets keep that in mind.Let's also not forget that one day you, and other PvP'ers, will likely be in our position and wish to mostly play PvE at some later point in your lives...and how are you going to really feel then? Well, if you get treated the way we have been then at the very least you'll likely feel a bit left out and discounted, if you're being honest about it.
- Trokey664 years agoSeasoned Ace
- 4 years ago@Trokey66 There was nothing "easy" about the solution I mentioned. Everything could be scaled, according to time and/or difficulty. It's more of a personal preference than anything, and I completely understand those not wanting to deal with multiplayer modes.
And if those people are going to be doing PvE all the time, why does any multiplayer fan care? The MPers won't have to worry about about the Solo guys, because the Solo guys don't want to play PvP. - BigShottt4 years agoSeasoned Ace@Trokey66 "Battlefield, a PvE game? 🤣😂🤣🤪"
I love this. Dice and EA needs to see this because if they don't find this just soooo poignant then every dollar spent on the PvE, both by the publisher and the players, has been for naught, and this thread has been a waste of our time & patience for certain. - Trokey664 years agoSeasoned Ace@ChugKendall If people are only going to play PvE, why should they care about a reward for PvP? If they don't want to play it, they don't get the reward.
Don't want to play Rush? Don't get it.
Don't want to use shotguns or DMRs? Don't get it.
Don't want to revive? Don't get it.
Don't want to play PvP? Don't get it.
I am sure there will be missions I don't want to do whether it be PvP or PvE so again, I will either suck it up or Don't get it.
Why is this such a difficult concept to grasp? - BigShottt4 years agoSeasoned Ace
@Trokey66Look, without trying to sound snotty here, it is you who doesn't seem to grasp the concept being discussed.
Instead of coming in like a bull in a china shop why not first familiarize yourself with what they did and how they did it?
They were never just PvP rewards...the rewards were all the same and were available to both PvP AND PvE players alike when the game first released, regardless of which mode you enjoyed playing in... until they decided to restrict a bunch of what USED TO BE our content. We were already playing towards these rewards when they restricted them by suddenly removing them from PvE after the fact and kept us holding on for a change-back until after our refund policies had expired. Then of course that change-back never came.
This is called bait & switch tactics. The game was sold by giving the impression to PvE'ers that all content could be unlocked for us in PvE type modes, and indeed this WAS the case when the game first launched.
Then a few bad apples (PvP players of course) came in and of course had to ruin it for all the honest PvE players by making bot farming Portal missions. Dice then cuts off everyone, including the innocent. - FeatherTickles4 years agoNew Vanguard@Trokey66 it's simple dude, they created a PvE base, and now they need to give attention to it. Call of duty keeps their PvE players happy, hell, they have special DLC aimed exclusively for them (zombie maps) and PvP players get their own DLC as well, everyone is happy. There is a reason why COD manages to outsell BF every year. Dice doesn't even need to have exclusive dlc for pve, it's literally just different and harder tasks for the same rewards. You wouldn't complain if a pvp task is to get 5 sniper kills on MP vs winning 3 conquest matches on solo would you?
If they had no intention on caring for the PvE players, you know what should have happened? Another BF1, bf5, or bf4. That way I would've seen it and gone "Oh, no AI. I guess I just won't buy it and move on; I respect their decision".
Why are you putting down people who bought this game for the PvE and have it within their rights as a consumer of this product to want the same experience as everyone else? - Spidder814 years agoSeasoned Ace
@Trokey66 wrote:
@ChugKendallIf people are only going to play PvE, why should they care about a reward for PvP? If they don't want to play it, they don't get the reward.
Don't want to play Rush? Don't get it.
Don't want to use shotguns or DMRs? Don't get it.
Don't want to revive? Don't get it.
Don't want to play PvP? Don't get it.
I am sure there will be missions I don't want to do whether it be PvP or PvE so again, I will either suck it up or Don't get it.
Why is this such a difficult concept to grasp?oh my days
"sigh"
Not worth trying to explain anymore
You can lead a horse to water but..........................
- MDBuzz4 years agoSeasoned Hotshot
@Trokey66I don't know how old you are, but I've been a competitive PvP player back in CoD 2, Rainbow Six 3, GR 2 and until the first Modern Warfare, I used to play on local competitions with my team, and none of us were bashing the PvE players, or those who played vs bots. We actually found bot games pretty fun. We never thought PvE was the easy way, it was just a different way. And we didn't care at all about them having the same progression as ours, because what matters was our goals, our successes, our achievements. Have you noticed that you want to take something away from others when we just want everyone to enjoy it ?
How could you PvP Players become so contemptuous and sectarian ? You don't want things, you just don't want others to have it. It's against sportsmanship and the "play together" spirit we all defend. We should be happy to enjoy the same game together, rather than fight because we don't play the same game mode. It's so silly. - Trokey664 years agoSeasoned Ace
@MDBuzzI'm 55 and been round the block a bit.
I'm not 'bashing' PvE players, mearly pointing out that weekly missions and this one particular can only be done by achieving all the requirements.
None of these requirements can be achieved in PvE so if anyone doesn't want to PvP, they don't get the reward.
If I didn't want to play Rush, should I demand that the requirements be changed to suit me so I can do it on Conquest?
You talk about 'playing together' yet these guys refuse to play PvP for a few rounds with others to get a reward!
If players want all the rewards they are going to have to accept that at some point, they will have to do something they don't want or like to do and step out of their comfort zone and I see no problem with this.
I prefer PvP as you may have noticed but I'm no way against PvE and if there is ever PvE mission requirements, I'll do them to get the reward.
It really is as simple as suck it up and try or don't get the reward. It is what I do.It seems that you want everyone to get everything even if that means little or no effort at all.
- MDBuzz4 years agoSeasoned Hotshot
@Trokey66So you come from an era where bots were everywhere, you should understand why people fight to have full progression vs bots. Besides EA promised it and removed it right away, it’s a part of the game.
What I understand by your words, is players should « suffer » to have it all. But it’s a game, it supposed to be fun. You have to suffer if you want to climb up the leaderboard, or if you want to rank up in a league or a ranked mode, you shouldn’t have to do something you don’t want to do in a game, just to rank up the classic level system, a battle pass, or you stats to unlock player card and stuff.
Playing PvE is not a minimum effort, it’s just another way to play. Some people in WoW are leveillng only by doing PvP stuff, some prefer to do PvE, is one of them worthier than the other ? No, and they do both level up and have rewards. In CoD, some people rank up only in zombie, or in casual play, while others only play in hardcore, is on of them worthier than the others ? No, and they all rank up and earn rewards. We can play together the same game, even if you play on different game mode, we share the same enjoyment for the same game.
If you think people has to do what they don’t want to do to progress, then you don’t understand why some of use like gaming. Challenges based on specific weapon type are the worst, that’s why Halo banished them, that’s why COD players are complaining about some camo that need you to use specific attachments. In a game, no one want to do something he’s not confortable with, or he’ll do it because he is forced to, and he won’t enjoy it at all. And most will just quit the game or get bored.
It can be both fun and rewarding. - R1ckyDaMan194 years agoSeasoned Ace@MDBuzz You are confusing a one off mission for a skin with progression, how are you progressing by unlocking the skin?
Progression is unlocking attachments and gadgets and ranking up. - Trokey664 years agoSeasoned Ace
@MDBuzzNot sure if you have noticed yet but this is Battlefield, not Halo or CoD. What they do is irrelevant to this discussion.
And yes, I remember when all you could play against was bots hence I now prefer PvP on the whole, but again, this is irrelevant to this conversation.
At no point have I suggested they must 'suffer', that is some grade A hyperbole there!
As @R1ckyDaMan19 says, this is a 'one off' weekly missions so over all progression is once again, irrelevant to this conversation.
Weekly missions/challenges in Battlefield have always had elements that some or all would rather not do and/or present a modicum of challenge. Everyone has aleays had the choice to either suck it up and do them or not get the reward.
Why should PvE only players be any different? If these missions/challenges don't require players to leave their comfort zone now and then, there is no point in them and DICE may as well just give the rewards out as long as you can turn your console on! - 4 years ago
@Trokey66I don't think you're grasping that Portal was created as an answer for solo play and custom match design--and to fill up slots of AI players, to keep the game playable, when dwindling numbers of human players get spread out across modes (already happening). It would be great if everything that happened in PvP also took place in solo, because we all know that Portal will probably be the thing that keeps this title from completely sinking--if EA stops with the nonsense in time.
Bottom line: I have not purchased it, but I have played it, and I don't like it in its current state. Portal was going to be the solution, for me. Sadly, it's not, and I no longer care to play it.
If EA decides to stop restricting things for solo, I might give it another try, because I HATE feeling that my time is wasted. As it stands now, I am fine playing a few other titles--and, no, not the new CoD. It sucks, too. - Trokey664 years agoSeasoned Ace@ChugKendall I don't think you are grasping that this is for a weekly mission!
- Psubond4 years agoLegend@MDBuzz the challenges are hardly suffering. doing the rush objectives was ridiculously easy as mckay. just play like spiderman, no one ever looks up. you just have to arm 3 objectives, or if you are defending let them arm the objective, shoot them with a shotgun and disarm it (two birds one stone) then just grind the 30 kills and 50 revives (both super easy in breakthrough...you can probably get most if not all revives in one breakthrough game as medic)