@filthy_vegansI am not so sure you read my post at all. Did you find any mention of me not being able to see MY K/D. Or that the problem is about this AT ALL? I can solve partial differential equations (some at least 😉 ), so I am perfectly able to divide two natural numbers. Thank you very much.
If you would have read the whole text you quoted from my post, you would have had a very hard time to NOT see this part of my post: "It also serves as a tool to confirm suspected cheaters.".
We need a scoreboard as at least one more input before reporting suspected cheaters.
Well that, and maybe a spectator mode, but the times where I actually went from playing to spectating just to be sure not to issue an unjust ban when we as admins could still do that back in the day of BF4 on our own servers -- and via Metabans on all other servers that participated -- are over. Now I only have one or two deaths to a person, killing me through a wall or over large distances with a SMG that i SUSPECT to be cheating (with a still very high probability that it's the engine that is at fault) that I have to report. I guess that now 50% of my reports are in error, but lacking any tool to at least see the person has an unusual high K/D I just have to report too many players. This is bad for me (the time I have to invest in the process) and for EA, having to check those accounts and see in which instances I was right.
As far as BF4 is concerned I can guarantee I did never ban any player that was not cheating. I always made sure by spectating first and if in doubt, did not act. Now, I report everyone that is at least reasonably suspicious and hand the job over to EA to do the verification. With a scoreboard I would at least skip that part for all players with a K/D of <4 or so in the round (sill some false positive reports, but without spectator mode, this is as far as I can help).