Forum Discussion
kregora
4 years agoSeasoned Ace
@Zhukov211 Do you know what made BF4 so successful?
They had maps that provided lots of concealment and cover, and not huge amount of open "shooting" range flat lands.
I know of only one way successfully slow down the game, and that is to enable friendly fire, and to disable 3D spotting. But the design state of battlefield even makes that impossible.
This is the Battlefield title made of left over Battle Royal components, and this is nothing that can be fixed easily, if at all.
They had maps that provided lots of concealment and cover, and not huge amount of open "shooting" range flat lands.
I know of only one way successfully slow down the game, and that is to enable friendly fire, and to disable 3D spotting. But the design state of battlefield even makes that impossible.
This is the Battlefield title made of left over Battle Royal components, and this is nothing that can be fixed easily, if at all.
DigitalHype
4 years agoSeasoned Ace
@kregora wrote:
@Zhukov211Do you know what made BF4 so successful?
Yes. Bigger budget. More time spent by experienced developers who took the time to hand craft and polish fine details of every area of the maps. Developers and testers who were passionate about getting it right and truly enjoyed playing their own game and took pride in it.
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