Forum Discussion
kregora
4 years agoSeasoned Ace
@BabeyFace You do understand that the increased movement speed is to compensate for the bad map design decisions.
All the maps need to be reworked to even consider to address reducing the movement speedsm or to introduce fatique mechanics.
All the maps need to be reworked to even consider to address reducing the movement speedsm or to introduce fatique mechanics.
Rusty Rat
4 years agoRising Ace
Making players able to run faster with no penalty or stamina limits is not a good solution. Earlier BF games had way more vehicles (land, sea and air) to let people get around. 2042 has very few and actually less than launch with the nerfs. But it is apparently easier to speed up the walking simulator than sort out the balancing issues and actually get more vehicles in game.
- cso77774 years agoSeasoned Ace
I don't think the movement speed is such an issue.
Ground-based movement across the map is pretty predictable, but people flying half way across the map (wingsuits) or being able to get to high places instantly are way worse (zip-lines) and make the gameplay more casual/stupid than needed.
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