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ONLY on the older 64 player maps. And it may be conditional to one weapon only. The S-FAR. The new maps that came with the game work fine under any player count. So, Older 64 player maps, the S-FAR, and after exiting vehicle.
- Boro666pl3 years agoRising Traveler
@BeltzClan6 wrote:ONLY on the older 64 player maps. And it may be conditional to one weapon only. The S-FAR. The new maps that came with the game work fine under any player count. So, Older 64 player maps, the S-FAR, and after exiting vehicle.
Also Lis' rockets cause ADS bug on those classic maps for some reason.
On the new AOW 128 maps the only ADS problem I experience is with GOL Magnum's scopes. They stop working when I drop ammo box for example... I have to switch it to another one, look through it, and change it back. Super annoying.
- DigitalHype3 years agoSeasoned Ace
This is the same bug that has been in the game since release. It has never been fixed on the portal-mode remastered maps, despite DICE repeatedly stating it has been fixed. It can be recreated 100% of the time with the steps that have been provided dozens of times. This isn't "rare". Its baffling that this issue still persists.
- Boro666pl3 years agoRising Traveler
@DigitalHype wrote:This is the same bug that has been in the game since release. It has never been fixed on the portal-mode remastered maps, despite DICE repeatedly stating it has been fixed. It can be recreated 100% of the time with the steps that have been provided dozens of times. This isn't "rare". Its baffling that this issue still persists.
True. It happens to me everytime. I have to remember not to use SFAR or Lis' rockets. Otherwise suicide and respawn... Also I have noticed today, that scopes on M16 don't zoom propertly, when you look through them too fast after reloading for example.
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