Forum Discussion
+1!!! I have the same problem on an RX 6700 XT on both 25.5.1 and 25.6.1 drivers.
The game seems to crash when you get killed, since when you die, BF2042 spawns a little cinematic "Killed" view, complete with new shaders, a bit of depth of field, a new camera angle, UI overlays and even some audio triggers.
This means that DirectX 12 is creating a fresh "ID3D12PipelineState" and swapping stuff on your memory and asset streaming mid-frame (too quickly for current drivers apparently).
I don't know who in AMD to contact about this problem because I believe AMD's amdxc64.dll in the drivers have a bug in that exact code path (invalid pointer read on ID3D12PipelineState) so the driver blows up the game the moment the engine tries to draw those "death-cam" shaders.
This doesn't seem the issue the typical tech support might solve, lol I don't know who to contact.