2 years ago
Glitch on the REDACTED map
Product: Battlefield 2042 Platform:PC Please specify your platform model. PC AMD or Nvidia Model Number GTX 1070 Enter RAM memory size in GB 16 Are you using any software with an overlay? Yes I...
Product: Battlefield 2042
Platform:PC
Please specify your platform model. PC
AMD or Nvidia Model Number Nvidia 3080
Enter RAM memory size in GB 64gb
Are you using any software with an overlay? No
Which part of the game is the issue happening in? Multiplayer
Which part of the mode? Conquest
Please select your region North America
On which server did this happen?
When did this happen? (dd.mm.yy hh:mm) 18.11.2023 at 1440
Summarize your bug Was playing a game of Redacted and noticed that a player kept getting behind a wall of players and killing us all. The first time I thought it was just a flank. The second time, I felt something up. The third fourth and even more I found that they were glitching through a wall between the B/C cap on the southern side of the map (directions are based off the spawn map pov)
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? I'm not sure how to glitch through the wall, I had it happen to me a few times on another game but I only had it happen via spawning on a beacon though I cannot say this is the way. Though once you get into the wall, you only need a way to spawn in there again and again. Be it a player or a spawn beacon. You can run through the walls no problem. You cannot shoot past the walls only run past them.
What happens when the bug occurs? It completely breaks the point of the balance of the game. If a team is holding the way of B<->C cap points, having anyone go glitch through the wall, place a spawn beacon, grab points while under the mesh (assuming because this game is coded like shit), and just pop out where they please, you might as well just let anyone pick their spawn point on an XYZ basis.
What should be happening instead? The people inside the wall should be banned permanently. But If you don't want to go that path, make it an instant death if they get inside the mesh.
I would provide a file but it's too large to place in. Therefore, I am adding a YouTube link to the video. *Snip*
(CM: Edited to remove link displaying player names to limit naming and shaming per forum rules. Thank you)