Headshot multiplier for pistols is 1.25x instead of intended 2x
Product: Battlefield 2042
Platform:PC
Please specify your platform model. PC
AMD or Nvidia Model Number GTX2070 Super
Enter RAM memory size in GB 16
Are you using any software with an overlay? No
Which part of the game is the issue happening in? Multiplayer
Which part of the mode? Conquest
Please select your region Europe
On which server did this happen?
When did this happen? (dd.mm.yy hh:mm)
Summarize your bug Headshot damage of pistols is wrong. It's 1.25x while it should be 2x. The Glock, MP28 and M1911 are affected. I don't know since when this is wrong. Could be patch 2.0 or 2.1. I only noticed it when I unlocked the M1911 and was testing it's damage profile on the test range.
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? Go to nonames aim trainer in portal (AANJ7Z) and check the damage on the Glock, mp28 and M1911.
What happens when the bug occurs? Wrong headshot damage multiplier
What should be happening instead? Pistols should have a headshot multiplier of 2x. It was never stated in the patch notes that this is intended
Headshot damage of pistols is wrong. It's 1.25x while it should be 2x. The Glock, MP28 and M1911 are affected. I don't know since when this is wrong. Could be patch 2.0 or 2.1. I only noticed it when I unlocked the M1911 and was testing it's damage profile on the test range.