Forum Discussion
Hello @Flakstar thanks for the tip, was running below specs for so long... I can see an increase in overall fps and that's great. Unfortunately, I still have massive spike randomly due to the SSD usage.
@Rokebo73 I tried a cleanboot but it didn't change anything.
Thanks all for your help!
PoneyClub
- Rokebo733 years agoSeasoned Ace@PoneyClub could you post a screen from all the software that is booting up with windows at the same time ?
- 3 years ago
@PoneyClubthats most likely down to the game, especially when DX12 shader files are (re-)created after game or driver updates. Huge stutters in the framegraph usually oocur when shaders are created and the render thread has to wait for shader thread to be finished until it can resume. High I/O load is pretty normal for 2042.
- 3 years ago
@Rokebo73 while testing the clean boot, I cleared all start up software aswell. So I had no other software then windows, origin and BF2042.
@Flakstar any configuration inside the game to reduce this behavior ? I've tried playing on low configuration but didn't see much of an improvement.
Thanks,
PoneyClub
- 3 years ago
@PoneyClubApart from using PCIE 4.0 NVMEs, nothing really. Play play play, this is only way to build the cache. After game or driver updates i usually play some matches against bots and just run around the map(-s) to compile shader files for the maps atleast.
It would be great if EA/Dice implements shader compiliation after driver/game updates at the start of the application, atleast for the maps and not do it during the runtime (violates MS DX12 best practises iirc). - Rokebo733 years agoSeasoned Ace@PoneyClub let us know about ssd usage!