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The TTK seems to have increased exponentially by comparison to pre-patch values. It's damned near immediate now and that's not really enjoyable at all. Lots of one frame deaths, getting shot through impenetrable objects, around corners, and all that stuff which looks super sketchy. Not to say that the number of players who likely are sketchy seems to have increased as well since their free play period, but that's a discussion for another thread. I'm also tired of getting straight BEAMED by console players spamming DMRs with laser like precision at rates which seem to be near fully automatic fire whereas I, on PC, get no such luck and there's literally no way to fire that fast or that accurately.
It's not all that enjoyable now and if I wanted CoD... I'd play CoD. Seriously. I've got 550 hours into the game at this point and if it weren't for the season and being a completionist, I'd be giving this a rest.
My rig:
5800X
32GB DDR4000 RAM
RTX 3080
165Hz G-Sync monitor
After really struggling to find a decent AOW 128 match yesterday where I could actually kill people, I played 3 or 4 rounds of the 64 player Exodus playlist.
The difference was literally day and night, I honestly couldn't believe it.
It felt like I was playing against bots it was so easy to kill in comparison to my earlier 128 player rounds.
My ping was the same in all 128 / 64 player matches between 20 - 25.
It may or may not be relevant that the maps I played on where, Caspian, Noshahr and Valparaiso, rather than the 64 player versions of the new maps.
So why was this happening, was I just lucky. ? I don't remember the hit detection being this good on the Exodus maps prior to the last patch.
I will certainly be testing this again today to see if I get similar results.
I would be interested to hear your experience if you guys could play a round of Exodus.
- Mackstan713 years agoSeasoned Ace@RayD_O1
Date: 15-12-2022
Mode/Map : Exodus 64/ Spearhead
Gameplay : Broken as usual. Get shot while i was way behind cover...shooting toe nails...opened voodoo box and left.- EA_Leeuw3 years ago
Community Manager
Hey all,
Just so you know; the issue has been passed on to the teams for investigation.
However, we could support the team with their investigations by providing them with some gameplay, with the in-game network graph enabled.
So if you have something to share, please do so! 🙂
Thanks!
- Ironhead8413 years agoHero
I'm working on it bubba :D
I just haven't had time to get on a and play yet, but I'll be taking advantage of the double XP weekend and get you some footage this weekend.
- RayD_O13 years agoHero
@Mackstan71 wrote:
@RayD_O1
Date: 15-12-2022
Mode/Map : Exodus 64/ Spearhead
Gameplay : Broken as usual. Get shot while i was way behind cover...shooting toe nails...opened voodoo box and left.Sorry to hear that. ☹️
I played further rounds yesterday on Exodus 64 and and my shots seemed to be counting ok and definitely an improvement compared to the 128 player modes where I was struggling to kill anyone. !
On the flip side I still see the one shot insta-deaths and shot behind cover happening so it's obviously still not right and needs sorting asap.
- Ironhead8413 years agoHero
@EA_Leeuw or anyone else for that matter.
What is the kind of information the network graph, damage log and event log supposed to convey?
Like what does it all mean? It's kind of just all gobbledy-guk to me.
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