3 years ago
Invisible Enemies
One of the most consistent, and frustrating gameplay issues that I experience is what I refer to as invisible enemies, or enemies that do not appear until after they have killed you. And it is not un...
In BF4 (and before) it was where you played which made the difference for me, that's why a server browser/persistent servers and the ability to "favorite" a particular server was so vital.
Sometimes even if you had a good connection on paper the actual in-game performance of some servers seemed pretty crappy so I would usually just move on to the next one.
It probably had a lot to do with the server tick rate (60Hz and above seemed to be the best IMHO) as you said and also the quality of whatever server farm was hosting the machines.
I know at one time a clan I was with had to change server hosting outfits or pay for an "upgrade" on our servers a couple of times because their machines just weren't up to the task and didn't perform as advertised.