Player Pushed out of Bushes Automatically When Prone and a Movement Key Pressed
Product: Battlefield 2042
Platform:PC
Please specify your platform model. PC
AMD or Nvidia Model Number GeForce 3060 RTX Mobile
Enter RAM memory size in GB 16GB
Are you using any software with an overlay? Yes
If yes, can you list them here? Overwolf
If you disable this software, does that have any effect? No
Which part of the game is the issue happening in? Multiplayer
Which part of the mode? Conquest
Please select your region North America
On which server did this happen?
When did this happen? (dd.mm.yy hh:mm) 01.07.22 00:00 (Since Season 1 or possibly even prior.)
Summarize your bug When I enter a bush or multiple bushes, large or small and prone and then subsequently make a tiny movement in any direction, the game automatically pushes me completely out of the bush, usually forwards or sideways and then does not allow the user to crawl into the bush in any direction. Often, you are not allowed to crawl directly into any bush at all. Also happens on certain rocky terrain or even with a combination of rocks/rocky terrain and a bush or multiple bushes
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? Find a bush, prone in it, hit a movement key like forward/back/left/right or a diagonal. Must stay prone the entire time. Also happens on certain rocky terrain or rocks in general. (The push force is as the speed of wall prone surfing which is the effect that manifested in Battlefield 4 when a player tried to turn left or right but was against a wall and so they would slide forward quickly.)
What happens when the bug occurs? Pushed out of bushes or rocks into an area that the game considers no longer inside of the bush or bushes or completely ontop of the rocks or beside them, (still prone on rocks but usually on the very very top of them unnaturally). After or often even prior to being pushed out, there is extreme hinderance of movement. If you were pushed forward, you can't crawl backward and vice versa. Left and right can also be affected or hindered entirely from a right and or left push out and then you can't move while prone back in the direction you were pushed out. Also affects the way the mouse look behaves as well once pushed out often, seemingly inhibiting turn angles related to the bush if you were pushed out backwards.
What should be happening instead? You should be able to move freely while prone and not inhibited by any bush. Large trees and large objects like large rocks should definitely act as something blocking the movement path of a proned player. Small uneven terrain and small/medium rocks at most should simply alter the way the body is displayed ontop of that rocky/uneven terrain: for example, the character should form a slope with the highest point of the small rock/terrain under them and the furthest point back of their feet while prone to give an approximate representation of their adjustment due to the small obstacle in their way/under them (the body could also partially form around the object but that may be something harder to deal with animation wise). Regardless, this whole encounter of proning and moving while prone in a bush or process of proning and moving while prone on rocky terrain should not impart any punishment or bonus motion to the player such that they are thrown entirely out of the bush automatically, whether from a bush, bushes or rocks/rocky terrain or otherwise. People should simply be able to use the foliage to their advantage without any weird movements pushing them out of the bush or moving them around unintentionally caused by any weird interactions.
>> When playing as any infantry if you prone in almost all bushes you are pushed out as soon as you move or even sometimes before you move or if something nudges you. <<