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Lord_Severem's avatar
Lord_Severem
Seasoned Traveler
6 months ago

Portal BOT balance

I want to add to this discussion if any of the Devs are even looking at this outdated game anymore.  And, hopefully are able to make a new AI algorithm to would be considered more realistic.  As it stands right now in BF 2042, bots, regardless of difficulty, are way overpowered.  They know exactly where a real person in game is at, and target them over any AI bots they are currently fighting.  Also, when they do target, they are like master snipers with little to no gun recoil (this should be set as standard spray not recoilless depending on difficulty).  Bots should also not be able to spot a person from across the map unless tracers prove that they are being shot at or can view on a normal sized minimap, just like real people have to do.  If a person is hidden behind rubbish, trees, or whatever that blocks line-of-sight to them, bots should eventually ignore what they are firing at and pay attention to what is closer to them.

Another thing is, for whatever reason, in a Portal game, bots on OUR team, are idiots.  They run around doing basically nothing but wasting ammo, while the opposite team are dead-shots and will blatantly run up to their team-mates to heal them, while we on our teams cry out for revives, heals and ammo and they run around us like we don't even exist.

Basically, folks, please redo the bot algorithm entirely and hopefully, we don't run across this kind of crap in BF6.  I would otherwise be very disappointed.  Much like fine tuning the Frostbite engine, maybe come up with Bot engine that can be universally, and proprietarily, used as a bot difficulty.  Thank you.

1 Reply

  • Hi Lord_Severem,

    Just wanted to let you know that I've moved your comment from an old thread and created this one. 

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