Forum Discussion
Vehicle weak spots (AGAIN)
Vehicle weak spots slider works as multiplier for any damage instead of multiplier of additional damage. I've tried to create mode where forward side of a tank receives almost no damage, but lowering weak spots damage 4 times fully covered with increasing damage 4 times. Its not a damage bonus, its the whole damage slider. I've made 50+ tests to achieve expected results and all tests denied. Same as with headshots - if you set "headshot damage" slider to 0.0 - soldier head will not receive any damage at all. It should be two layers of incoming damage - so there will be ability to disable headshots. Same with vehicles - disabling weak spots should give ability to create gameplay where forward and backward side of a tank receives equal damage. Its hardcoded instead and unchangeable.
And BTW weakspots cannot be set to zero. The 0.1 is minimum. Like bug that covers bug.