Forum Discussion

Re: Audio Drop/Corrupted : Focusrite Scarlett

This is probably some major bug in this game, it will take some time to dig it out in the millionth code xD.

I reduced the intensity of this problem by using commands

Thread.ProcessorCount X
Thread.MaxProcessorCount X
Thread.JobThreadPriority 1
GstRender.Thread.MaxProcessorCount X

X = numer of logical threads in ur core - 1


- 1 to relieve one thread.

Instead of X, you enter the number of threads minus one.

which I saved in user.cfg so as not to type them every time. The problem still occurs, but much less frequently.

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