0/10 Major game issues
Battlefield 6 Is a Disaster: Broken Classes, Useless Snipers, and Game-Breaking Technical Failures
By a Long-Time Battlefield Fan Who’s Had Enough
After sticking with the Battlefield series through highs and lows, I had hoped Battlefield 6 would finally deliver the next-gen experience fans have been waiting for. Instead, what we got is a mess—broken mechanics, bad design choices, and a frustrating technical disaster that literally shuts down my console. No exaggeration.
The Game Shuts Off My Xbox
Let’s start with the most serious issue: Battlefield 6 doesn’t just crash—it shuts off my entire Xbox console. This isn’t a one-time glitch. It’s consistent and repeatable, and worse, Battlefield 2042 had the exact same problem. How can the same critical issue carry over from one title to the next without being addressed?
It’s not a hardware issue on my end. No other game causes my Xbox to power down mid-match. This points to a major flaw in the game’s optimization or stability—and for a AAA title, that’s flat-out unacceptable.
PC Launch? Good Luck with That.
Trying to play Battlefield 6 on PC isn’t any better. You can’t even launch the game without downloading some random third-party anti-cheat software that the game never explains. It’s not bundled in the install like most games. You’re expected to track it down yourself, figure out how to install it, and pray it works.
This is basic stuff. Most modern shooters handle anti-cheat in the background—you download the game, and it just works. But here? It feels like you’re beta testing a half-finished launcher. First impressions matter, and this one’s a red flag.
Class System: Completely Broken
Once you finally get into the game—if your system doesn’t shut down—you’re met with a bafflingly bad class system.
Support is now a merged role, combining the Medic and Ammo classes into one. That sounds efficient, but it’s actually a disaster. These were two very different playstyles. The Medic (formerly part of the Assault class) was all about speed—sprinting into danger with an assault rifle to revive teammates and keep squads alive.
Support, on the other hand, was your slow but powerful LMG-carrying backbone, laying down suppressive fire and keeping ammo stocked. Now the game expects one player to do both. You can’t be a heavy gunner and a fast reviver—it simply doesn’t work. Both roles have been nerfed, and neither feels satisfying.
Meanwhile, the Assault class—once the aggressive, squad-leading cornerstone of Battlefield—has been reduced to a hollow shell with no real purpose. It’s just a gun and nothing else.
Snipers Are Useless
And don’t even get me started on sniping. The scope zooms are so wide you might as well be looking through binoculars backwards. It’s nearly impossible to pick off targets at long range—something that used to be a Battlefield specialty.
The rifles themselves feel sluggish and underpowered. Combine that with the awful optics, and Recon players have been reduced to underperforming spotters. Long-range precision, once a staple of the series, is now a frustrating chore.
Ammo Capacity Is a Joke
Realism? Gone. In Battlefield 6, soldiers are somehow limited to just one or two spare magazines. That’s it. Depending on your weapon, you could run dry after a single encounter.
In real life—and even in past Battlefield games—soldiers carried at least 4 to 8 magazines, especially in high-combat roles. This new system punishes you for being aggressive and creates a constant need to hunt for ammo rather than focus on the fight. It completely kills the pacing.
Grenade Launchers Are a Cartoon
And whoever designed the grenade launcher clearly doesn’t understand how one works. It fires in a straight line, like a rocket launcher. There’s no arc, no drop, no weight. It’s supposed to lob a grenade over cover—not shoot like an RPG. Even the weapons feel off, as if realism and physics were tossed out the window.
Final Thoughts
Battlefield 6 is more than just a disappointment—it’s a broken, confused, and poorly optimized mess. It ruins the core class system that made the series legendary, offers some of the worst sniper mechanics in franchise history, features laughable weapon design, and limits your soldier’s capabilities to the point of absurdity.
And to top it all off—it literally shuts down your console. Not crashes. Powers it off. Add in the PC launch issues, and this feels like a game that wasn’t ready to ship.
DICE and EA need to take this feedback seriously. We’re not asking for miracles—we’re asking for the basics: stable performance, balanced classes, and core gameplay that actually feels like Battlefield. Right now, Battlefield 6 doesn’t deliver any of that.
Until major changes are made, this game doesn’t deserve your time—or the risk of damaging your console just by playing it.